Rename 'GlobalState' to 'SharedState' to avoid confusion with GLState

This was particularly nasty with the shorthand macros
'gState' and 'glState'. The former is now 'shState'.
This commit is contained in:
Jonas Kulla 2013-10-09 12:30:33 +02:00
parent 807bee5748
commit cb6f73f7df
32 changed files with 222 additions and 222 deletions

View file

@ -20,7 +20,7 @@
*/
#include "graphics.h"
#include "globalstate.h"
#include "sharedstate.h"
#include "binding-util.h"
#include "exception.h"
@ -28,7 +28,7 @@ RB_METHOD(graphicsUpdate)
{
RB_UNUSED_PARAM;
gState->graphics().update();
shState->graphics().update();
return Qnil;
}
@ -37,7 +37,7 @@ RB_METHOD(graphicsFreeze)
{
RB_UNUSED_PARAM;
gState->graphics().freeze();
shState->graphics().freeze();
return Qnil;
}
@ -52,7 +52,7 @@ RB_METHOD(graphicsTransition)
rb_get_args(argc, argv, "|izi", &duration, &filename, &vague, RB_ARG_END);
GUARD_EXC( gState->graphics().transition(duration, filename, vague); )
GUARD_EXC( shState->graphics().transition(duration, filename, vague); )
return Qnil;
}
@ -61,7 +61,7 @@ RB_METHOD(graphicsFrameReset)
{
RB_UNUSED_PARAM;
gState->graphics().frameReset();
shState->graphics().frameReset();
return Qnil;
}
@ -70,14 +70,14 @@ RB_METHOD(graphicsFrameReset)
RB_METHOD(graphics##Get##PropName) \
{ \
RB_UNUSED_PARAM; \
return rb_fix_new(gState->graphics().get##PropName()); \
return rb_fix_new(shState->graphics().get##PropName()); \
} \
RB_METHOD(graphics##Set##PropName) \
{ \
RB_UNUSED_PARAM; \
int value; \
rb_get_args(argc, argv, "i", &value, RB_ARG_END); \
gState->graphics().set##PropName(value); \
shState->graphics().set##PropName(value); \
return rb_fix_new(value); \
}
@ -85,14 +85,14 @@ RB_METHOD(graphicsFrameReset)
RB_METHOD(graphics##Get##PropName) \
{ \
RB_UNUSED_PARAM; \
return rb_bool_new(gState->graphics().get##PropName()); \
return rb_bool_new(shState->graphics().get##PropName()); \
} \
RB_METHOD(graphics##Set##PropName) \
{ \
RB_UNUSED_PARAM; \
bool value; \
rb_get_args(argc, argv, "b", &value, RB_ARG_END); \
gState->graphics().set##PropName(value); \
shState->graphics().set##PropName(value); \
return rb_bool_new(value); \
}