Pass value object attributes by reference (instead of pointer)

This underlines that no reference inside the setter is taken,
and that these attributes are non-nullable.

Also removes a couple of superfluous attribute macros.
This commit is contained in:
Jonas Kulla 2014-10-25 23:33:41 +02:00
parent 5549ff78f0
commit c9d5059238
29 changed files with 92 additions and 110 deletions

View file

@ -53,10 +53,10 @@ RB_METHOD(windowVXInitialize)
w->initDynAttribs();
wrapProperty(self, w->getCursorRect(), "cursor_rect", RectType);
wrapProperty(self, &w->getCursorRect(), "cursor_rect", RectType);
if (rgssVer >= 3)
wrapProperty(self, w->getTone(), "tone", ToneType);
wrapProperty(self, &w->getTone(), "tone", ToneType);
Bitmap *contents = new Bitmap(1, 1);
VALUE contentsObj = wrapObject(contents, BitmapType);