Fix for x86
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3f42fac8f5
commit
c9af091331
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@ -414,7 +414,8 @@ target_include_directories(${PROJECT_NAME} PRIVATE
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../pixman-0.40.0/pixman
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../pixman-0.40.0/pixman
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../physfs-3.0.2/src
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../physfs-3.0.2/src
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../mruby/include
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../mruby/include
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..
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../ruby/include
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../ruby/.ext/include/x86_64-linux
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${SDL2_INCLUDE_DIRS}
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${SDL2_INCLUDE_DIRS}
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#${VORBISFILE_INCLUDE_DIRS}
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#${VORBISFILE_INCLUDE_DIRS}
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@ -439,6 +440,8 @@ target_link_libraries(${PROJECT_NAME}
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#pixman-1.x86.a
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#pixman-1.x86.a
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#crypt
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#crypt
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#dl
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#dl
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#pthread
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#rt
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${SDL2_LIBRARIES}
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${SDL2_LIBRARIES}
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${SDL2_IMAGE_LIBRARIES}
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${SDL2_IMAGE_LIBRARIES}
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@ -455,13 +458,14 @@ target_link_libraries(${PROJECT_NAME}
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${PLATFORM_LIBRARIES}
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${PLATFORM_LIBRARIES}
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)
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)
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SET(EMS_FLAGS " -s USE_SDL=2 -s USE_SDL_IMAGE=2 -s USE_ZLIB=1 -s USE_OGG=1 -s USE_VORBIS=1 -s USE_SDL_TTF=2 --std=c++14 -O2 -g -s ASYNCIFY=1")
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SET(EMS_FLAGS " -s USE_SDL=2 -s USE_SDL_IMAGE=2 -s USE_ZLIB=1 -s USE_OGG=1 -s USE_VORBIS=1 -s USE_SDL_TTF=2 --std=c++14 -O3")
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SET(ASYNCIFY "-s ASYNCIFY=1 -s 'ASYNCIFY_IMPORTS=[\"load_file_async_js\"]'")
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#SET(ERR_FLAGS " -Werror")
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#SET(ERR_FLAGS " -Werror")
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SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EMS_FLAGS} ${ERR_FLAGS}")
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SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EMS_FLAGS} ${ERR_FLAGS} ${ASYNCIFY}")
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${EMS_FLAGS} ${ERR_FLAGS}")
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${EMS_FLAGS} ${ERR_FLAGS} ${ASYNCIFY}")
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SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${EMS_FLAGS} -s TOTAL_MEMORY=1073741824 -lopenal --preload-file game -s DISABLE_EXCEPTION_CATCHING=1 -s ASSERTIONS=0 -s SAFE_HEAP=0 -s MINIFY_HTML=0 -s 'ASYNCIFY_IMPORTS=[\"load_file_async_js\"]' --shell-file shell.html")
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SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${EMS_FLAGS} ${ASYNCIFY} -s INITIAL_MEMORY=536870912 -lopenal --preload-file game -s DISABLE_EXCEPTION_CATCHING=1 -s ASSERTIONS=0 -s SAFE_HEAP=0 -s MINIFY_HTML=0 --shell-file shell.html -s ERROR_ON_UNDEFINED_SYMBOLS=1 -s ALLOW_MEMORY_GROWTH=1 --no-heap-copy")
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set_target_properties(
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set_target_properties(
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${PROJECT_NAME}
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${PROJECT_NAME}
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@ -2,6 +2,8 @@
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#include "filesystem.h"
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#include "filesystem.h"
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#include "sharedstate.h"
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#include "sharedstate.h"
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#ifdef __EMSCRIPTEN__
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EM_JS(void, load_file_async_js, (const char* fullPathC), {
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EM_JS(void, load_file_async_js, (const char* fullPathC), {
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Asyncify.handleSleep(function(wakeUp) {
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Asyncify.handleSleep(function(wakeUp) {
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// Get argument
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// Get argument
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@ -55,3 +57,5 @@ void load_file_async(const char * filename) {
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shState->fileSystem().openRead(handler, filename);
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shState->fileSystem().openRead(handler, filename);
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}
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}
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#endif
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