Tilemap: Don't emit draw with zero quads
This is illegal on some mobile drivers.
This commit is contained in:
		
							parent
							
								
									b42725ea20
								
							
						
					
					
						commit
						c63a8947ce
					
				
					 1 changed files with 3 additions and 0 deletions
				
			
		| 
						 | 
				
			
			@ -1000,6 +1000,9 @@ void GroundLayer::updateVboCount()
 | 
			
		|||
 | 
			
		||||
void GroundLayer::draw()
 | 
			
		||||
{
 | 
			
		||||
	if (p->groundVert.size() == 0)
 | 
			
		||||
		return;
 | 
			
		||||
 | 
			
		||||
	ShaderBase *shader;
 | 
			
		||||
 | 
			
		||||
	p->bindShader(shader);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue