Bitmap: Remove leftover 'flush()' calls
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					 1 changed files with 0 additions and 6 deletions
				
			
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					@ -429,8 +429,6 @@ void Bitmap::gradientFillRect(const IntRect &rect,
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	GUARD_MEGA;
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						GUARD_MEGA;
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	flush();
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	SimpleColorShader &shader = shState->shaders().simpleColor;
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						SimpleColorShader &shader = shState->shaders().simpleColor;
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	shader.bind();
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						shader.bind();
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	shader.setTranslation(Vec2i());
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						shader.setTranslation(Vec2i());
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					@ -488,8 +486,6 @@ void Bitmap::blur()
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	GUARD_MEGA;
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						GUARD_MEGA;
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	flush();
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	Quad &quad = shState->gpQuad();
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						Quad &quad = shState->gpQuad();
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	FloatRect rect(0, 0, width(), height());
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						FloatRect rect(0, 0, width(), height());
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	quad.setTexPosRect(rect, rect);
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						quad.setTexPosRect(rect, rect);
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					@ -535,8 +531,6 @@ void Bitmap::radialBlur(int angle, int divisions)
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	GUARD_MEGA;
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						GUARD_MEGA;
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	flush();
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	angle     = clamp<int>(angle, 0, 359);
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						angle     = clamp<int>(angle, 0, 359);
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	divisions = clamp<int>(divisions, 2, 100);
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						divisions = clamp<int>(divisions, 2, 100);
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