Load rxdata async
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3 changed files with 29 additions and 2 deletions
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@ -28,8 +28,10 @@ EM_JS(void, load_file_async_js, (const char* fullPathC), {
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// Get target URL
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const iurl = "gameasync/" + fullPath;
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// Delete original file
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FS.unlink(path + "/" + filename);
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// Delete original file if existent
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try {
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FS.unlink(path + "/" + filename);
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} catch (err) {}
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// Get the new file
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FS.createPreloadedFile(path, filename, iurl, true, true, function() {
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