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"graphics/pictures/ed_mes07": [220,200],
|
||||
"graphics/pictures/ed_mes08": [220,260],
|
||||
"graphics/pictures/ed_mes09": [220,40],
|
||||
"graphics/pictures/elice1": [400,420],
|
||||
"graphics/pictures/elice2": [400,420],
|
||||
"graphics/pictures/emblem": [128,154],
|
||||
"graphics/pictures/ending1": [400,360],
|
||||
"graphics/pictures/ending2": [400,360],
|
||||
"graphics/pictures/ev_abel": [148,180],
|
||||
"graphics/pictures/ev_abel2": [148,180],
|
||||
"graphics/pictures/ev_alice2": [148,180],
|
||||
"graphics/pictures/ev_cain": [148,180],
|
||||
"graphics/pictures/ev_cain2": [148,180],
|
||||
"graphics/pictures/ev_hexa05": [148,180],
|
||||
"graphics/pictures/ev_hound00": [148,180],
|
||||
"graphics/pictures/ev_hound01": [148,180],
|
||||
"graphics/pictures/ev_hound02": [148,180],
|
||||
"graphics/pictures/ev_hound03": [148,180],
|
||||
"graphics/pictures/ev_hound04": [148,180],
|
||||
"graphics/pictures/ev_hound05": [148,180],
|
||||
"graphics/pictures/ev_nodata": [148,180],
|
||||
"graphics/pictures/ev_siera": [148,180],
|
||||
"graphics/pictures/ev_siera0": [148,180],
|
||||
"graphics/pictures/ev_wachen": [148,180],
|
||||
"graphics/pictures/ev_zax": [148,180],
|
||||
"graphics/pictures/ex_ag": [220,64],
|
||||
"graphics/pictures/ex_sat1": [320,160],
|
||||
"graphics/pictures/ex_sat2": [160,100],
|
||||
"graphics/pictures/field01": [320,160],
|
||||
"graphics/pictures/field02": [320,160],
|
||||
"graphics/pictures/field03": [320,160],
|
||||
"graphics/pictures/field04": [320,160],
|
||||
"graphics/pictures/k0": [280,32],
|
||||
"graphics/pictures/k1": [280,32],
|
||||
"graphics/pictures/k2": [280,32],
|
||||
"graphics/pictures/k3": [280,32],
|
||||
"graphics/pictures/k4": [280,32],
|
||||
"graphics/pictures/k5": [280,32],
|
||||
"graphics/pictures/k6": [280,32],
|
||||
"graphics/pictures/k7": [280,32],
|
||||
"graphics/pictures/k8": [280,32],
|
||||
"graphics/pictures/k9": [280,32],
|
||||
"graphics/pictures/kage": [640,480],
|
||||
"graphics/pictures/kage2": [640,480],
|
||||
"graphics/pictures/kage3": [640,480],
|
||||
"graphics/pictures/kmax": [280,32],
|
||||
"graphics/pictures/kn_credit0": [640,96],
|
||||
"graphics/pictures/kn_credit1": [640,96],
|
||||
"graphics/pictures/kn_light": [320,320],
|
||||
"graphics/pictures/kn_title01": [640,480],
|
||||
"graphics/pictures/kn_title02": [640,480],
|
||||
"graphics/pictures/kn_title03": [640,480],
|
||||
"graphics/pictures/last_laser1": [64,480],
|
||||
"graphics/pictures/last_laser2": [300,480],
|
||||
"graphics/pictures/last_laser3": [300,480],
|
||||
"graphics/pictures/mail_1": [240,64],
|
||||
"graphics/pictures/mail_2": [240,64],
|
||||
"graphics/pictures/mes01": [320,160],
|
||||
"graphics/pictures/mes01_2": [320,160],
|
||||
"graphics/pictures/mes02": [320,160],
|
||||
"graphics/pictures/mes03": [320,160],
|
||||
"graphics/pictures/mes04": [320,160],
|
||||
"graphics/pictures/mes05": [320,105],
|
||||
"graphics/pictures/mes05_2": [320,105],
|
||||
"graphics/pictures/mes05_3": [320,105],
|
||||
"graphics/pictures/mes05_4": [320,105],
|
||||
"graphics/pictures/mes06": [320,105],
|
||||
"graphics/pictures/ms_back": [640,180],
|
||||
"graphics/pictures/n_light": [640,480],
|
||||
"graphics/pictures/n_vision": [120,24],
|
||||
"graphics/pictures/op01": [620,460],
|
||||
"graphics/pictures/op02": [620,460],
|
||||
"graphics/pictures/op03": [620,460],
|
||||
"graphics/pictures/op04": [620,460],
|
||||
"graphics/pictures/op05": [620,460],
|
||||
"graphics/pictures/op06": [620,460],
|
||||
"graphics/pictures/op07": [620,460],
|
||||
"graphics/pictures/op08": [620,460],
|
||||
"graphics/pictures/op09": [620,460],
|
||||
"graphics/pictures/op10": [620,460],
|
||||
"graphics/pictures/op11": [620,460],
|
||||
"graphics/pictures/op12": [620,460],
|
||||
"graphics/pictures/op_demoke": [640,60],
|
||||
"graphics/pictures/op_demokn": [640,60],
|
||||
"graphics/pictures/op_demowwwf": [640,60],
|
||||
"graphics/pictures/opn1": [640,80],
|
||||
"graphics/pictures/opn2": [640,80],
|
||||
"graphics/pictures/opn3": [638,38],
|
||||
"graphics/pictures/optext01": [640,50],
|
||||
"graphics/pictures/optext02": [640,90],
|
||||
"graphics/pictures/optext03": [640,50],
|
||||
"graphics/pictures/over01": [320,160],
|
||||
"graphics/pictures/over02": [320,160],
|
||||
"graphics/pictures/over03": [320,160],
|
||||
"graphics/pictures/p01": [96,96],
|
||||
"graphics/pictures/p02": [96,96],
|
||||
"graphics/pictures/p03": [96,96],
|
||||
"graphics/pictures/p04": [96,96],
|
||||
"graphics/pictures/p05": [96,96],
|
||||
"graphics/pictures/p06": [96,96],
|
||||
"graphics/pictures/p07": [96,96],
|
||||
"graphics/pictures/p08": [96,96],
|
||||
"graphics/pictures/p09": [96,96],
|
||||
"graphics/pictures/p10": [96,96],
|
||||
"graphics/pictures/p11": [96,96],
|
||||
"graphics/pictures/p12": [96,96],
|
||||
"graphics/pictures/p13": [96,96],
|
||||
"graphics/pictures/p14": [96,96],
|
||||
"graphics/pictures/p15": [96,96],
|
||||
"graphics/pictures/p16": [96,96],
|
||||
"graphics/pictures/p17": [96,96],
|
||||
"graphics/pictures/p18": [96,96],
|
||||
"graphics/pictures/p19": [96,96],
|
||||
"graphics/pictures/p20": [96,96],
|
||||
"graphics/pictures/p21": [96,96],
|
||||
"graphics/pictures/p22": [96,96],
|
||||
"graphics/pictures/p23": [96,96],
|
||||
"graphics/pictures/p24": [96,96],
|
||||
"graphics/pictures/p_a37_01": [320,48],
|
||||
"graphics/pictures/p_a37_02": [320,48],
|
||||
"graphics/pictures/p_a37_03": [320,48],
|
||||
"graphics/pictures/p_ajito_01": [320,48],
|
||||
"graphics/pictures/p_ajito_f1": [320,48],
|
||||
"graphics/pictures/p_ajito_f2": [320,48],
|
||||
"graphics/pictures/p_ajito_f3": [320,48],
|
||||
"graphics/pictures/p_base_01": [320,48],
|
||||
"graphics/pictures/p_base_02": [320,48],
|
||||
"graphics/pictures/p_base_03": [320,48],
|
||||
"graphics/pictures/p_base_04": [320,48],
|
||||
"graphics/pictures/p_base_f1": [320,48],
|
||||
"graphics/pictures/p_base_f2": [320,48],
|
||||
"graphics/pictures/p_fortcity": [320,36],
|
||||
"graphics/pictures/p_grave_v": [320,36],
|
||||
"graphics/pictures/p_plant": [320,48],
|
||||
"graphics/pictures/p_prison01": [320,48],
|
||||
"graphics/pictures/p_prison02": [320,48],
|
||||
"graphics/pictures/p_prison03": [320,48],
|
||||
"graphics/pictures/p_prison04": [320,48],
|
||||
"graphics/pictures/p_sewer3": [320,48],
|
||||
"graphics/pictures/p_sewer4": [320,48],
|
||||
"graphics/pictures/p_shop01": [320,48],
|
||||
"graphics/pictures/p_shop03": [320,48],
|
||||
"graphics/pictures/p_shop04": [320,48],
|
||||
"graphics/pictures/p_u_city01": [320,48],
|
||||
"graphics/pictures/p_u_city02": [320,48],
|
||||
"graphics/pictures/p_u_city03": [320,48],
|
||||
"graphics/pictures/p_valie1": [320,48],
|
||||
"graphics/pictures/p_valie2": [320,48],
|
||||
"graphics/pictures/p_valie3": [320,48],
|
||||
"graphics/pictures/p_valie_f1": [320,48],
|
||||
"graphics/pictures/p_valie_f2": [320,48],
|
||||
"graphics/pictures/p_valie_f3": [320,48],
|
||||
"graphics/pictures/protected01": [160,128],
|
||||
"graphics/pictures/rader00": [160,128],
|
||||
"graphics/pictures/rader01": [160,128],
|
||||
"graphics/pictures/rader02": [160,128],
|
||||
"graphics/pictures/rader_map": [200,100],
|
||||
"graphics/pictures/rader_vtol": [128,102],
|
||||
"graphics/pictures/sat_las": [160,300],
|
||||
"graphics/pictures/sat_teisi": [320,160],
|
||||
"graphics/pictures/shop03": [320,48],
|
||||
"graphics/pictures/short1": [640,480],
|
||||
"graphics/pictures/short2": [640,480],
|
||||
"graphics/pictures/shouheki": [420,420],
|
||||
"graphics/pictures/stealth": [120,24],
|
||||
"graphics/pictures/target": [128,128],
|
||||
"graphics/pictures/targeting01": [320,160],
|
||||
"graphics/pictures/targeting02": [320,160],
|
||||
"graphics/pictures/vasper2": [200,200],
|
||||
"graphics/pictures/vasper3": [200,200],
|
||||
"graphics/pictures/vtol": [200,170],
|
||||
"graphics/pictures/vtol_data": [128,160],
|
||||
"graphics/pictures/vtol_shadow": [200,170],
|
||||
"graphics/pictures/yajirusi_down": [96,96],
|
||||
"graphics/pictures/yajirusi_left": [96,96],
|
||||
"graphics/pictures/yajirusi_right": [96,96],
|
||||
"graphics/pictures/yajirusi_up": [96,96],
|
||||
"graphics/pictures/yami": [640,480],
|
||||
"graphics/pictures/yami2": [640,480],
|
||||
"graphics/tilesets/areti0": [256,1024],
|
||||
"graphics/tilesets/army": [256,1600],
|
||||
"graphics/tilesets/base": [256,1600],
|
||||
"graphics/tilesets/city0": [256,1760],
|
||||
"graphics/tilesets/city1": [256,1792],
|
||||
"graphics/tilesets/city2": [256,1760],
|
||||
"graphics/tilesets/coffin": [256,1600],
|
||||
"graphics/tilesets/earth": [256,768],
|
||||
"graphics/tilesets/factory": [256,1280],
|
||||
"graphics/tilesets/fort": [256,1600],
|
||||
"graphics/tilesets/fort2": [256,1600],
|
||||
"graphics/tilesets/plant": [256,1600],
|
||||
"graphics/tilesets/shop": [256,1280],
|
||||
"graphics/tilesets/shop2": [256,1280],
|
||||
"graphics/tilesets/sky": [256,2048],
|
||||
"graphics/tilesets/trailer": [256,160],
|
||||
"graphics/tilesets/under0": [256,1600],
|
||||
"graphics/titles/kn_title1": [640,480],
|
||||
"graphics/transitions/001-blind01": [640,480],
|
||||
"graphics/transitions/002-blind02": [640,480],
|
||||
"graphics/transitions/003-blind03": [640,480],
|
||||
"graphics/transitions/004-blind04": [640,480],
|
||||
"graphics/transitions/005-stripe01": [640,480],
|
||||
"graphics/transitions/006-stripe02": [640,480],
|
||||
"graphics/transitions/007-line01": [640,480],
|
||||
"graphics/transitions/008-line02": [640,480],
|
||||
"graphics/transitions/009-random01": [640,480],
|
||||
"graphics/transitions/010-random02": [640,480],
|
||||
"graphics/transitions/011-random03": [640,480],
|
||||
"graphics/transitions/012-random04": [640,480],
|
||||
"graphics/transitions/013-square01": [640,480],
|
||||
"graphics/transitions/014-square02": [640,480],
|
||||
"graphics/transitions/015-diamond01": [640,480],
|
||||
"graphics/transitions/016-diamond02": [640,480],
|
||||
"graphics/transitions/017-brick01": [640,480],
|
||||
"graphics/transitions/018-brick02": [640,480],
|
||||
"graphics/transitions/019-whorl01": [640,480],
|
||||
"graphics/transitions/020-flat01": [640,480],
|
||||
"graphics/windowskins/windowskin_kn": [192,128],
|
||||
};
|
|
@ -3,7 +3,8 @@ var mapping = {
|
|||
"data": "Data?h=",
|
||||
"game": "Game.ini?h=dc381d8eebb783f2162b101e9d104ea4",
|
||||
"graphics": "Graphics?h=",
|
||||
"mapping": "mapping.js?h=1e4630549991863a1c66bc4b882353d1",
|
||||
"bitmap-map": "bitmap-map.js?h=8d29145a907a99d776f9603eb356d5fa",
|
||||
"mapping": "mapping.js?h=1d3ccdbb24d72b3de00941bc04721c57",
|
||||
"rgss": "rgss.rb?h=e4f6ce1cd6617eedd6e4704cfd0d263b",
|
||||
"audio/bgm": "Audio/BGM?h=",
|
||||
"audio/bgs": "Audio/BGS?h=",
|
||||
|
|
515
index.html
515
index.html
|
@ -8,6 +8,7 @@
|
|||
<script src="js/localforage.min.js"></script>
|
||||
<script src="js/drive.js"></script>
|
||||
<script src="gameasync/mapping.js"></script>
|
||||
<script src="gameasync/bitmap-map.js"></script>
|
||||
|
||||
<title>MKXP</title>
|
||||
<style>
|
||||
|
@ -74,8 +75,8 @@
|
|||
|
||||
#fullscreen {
|
||||
position: fixed;
|
||||
bottom: 20px;
|
||||
right: 20px;
|
||||
bottom: 10px;
|
||||
right: 10px;
|
||||
opacity: 0.5;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
@ -83,8 +84,8 @@
|
|||
opacity: 1;
|
||||
}
|
||||
#fullscreen > svg {
|
||||
height: 25px;
|
||||
width: 25px;
|
||||
height: 20px;
|
||||
width: 20px;
|
||||
}
|
||||
|
||||
#progress {
|
||||
|
@ -129,11 +130,14 @@
|
|||
#d-right { transform: translateX(100%); }
|
||||
#ap-b { transform: translate(-130%, 90%); }
|
||||
#ap-c { transform: translate(-15%, -25%); }
|
||||
#ap-a {
|
||||
#ap-a, #ap-ka {
|
||||
height: 7vh; max-height: 7vw;
|
||||
width: 7vh; max-width: 7vw;
|
||||
top: 50%;
|
||||
transform: translate(25%, 25%);
|
||||
transform: translate(60%, -30%);
|
||||
}
|
||||
#ap-ka {
|
||||
transform: translate(-20%, 70%);
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
|
@ -158,6 +162,7 @@
|
|||
<div id="ap-c"></div>
|
||||
<div id="ap-b"></div>
|
||||
<div id="ap-a"></div>
|
||||
<div id="ap-ka"></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
|
@ -173,284 +178,304 @@
|
|||
</div>
|
||||
|
||||
<script type='text/javascript'>
|
||||
var namespace = 'kne';
|
||||
var wTitle = 'KN_E'
|
||||
var namespace = 'kne';
|
||||
var wTitle = 'KN_E'
|
||||
|
||||
window.saveFile = function(filename) {
|
||||
const buf = FS.readFile('/game/' + filename);
|
||||
const b64 = _bytesToBase64(buf);
|
||||
localforage.setItem(namespace + filename, b64);
|
||||
window.saveFile = function(filename) {
|
||||
const buf = FS.readFile('/game/' + filename);
|
||||
const b64 = _bytesToBase64(buf);
|
||||
localforage.setItem(namespace + filename, b64);
|
||||
|
||||
localforage.getItem(namespace, function(err, res) {
|
||||
if (err || !res) res = {};
|
||||
res[filename] = 1;
|
||||
localforage.setItem(namespace, res);
|
||||
});
|
||||
};
|
||||
localforage.getItem(namespace, function(err, res) {
|
||||
if (err || !res) res = {};
|
||||
res[filename] = 1;
|
||||
localforage.setItem(namespace, res);
|
||||
});
|
||||
};
|
||||
|
||||
var loadFiles = function() {
|
||||
localforage.getItem(namespace, function(err, res) {
|
||||
if (err || !res) return;
|
||||
var loadFiles = function() {
|
||||
localforage.getItem(namespace, function(err, res) {
|
||||
if (err || !res) return;
|
||||
|
||||
const keys = Object.keys(res);
|
||||
const keys = Object.keys(res);
|
||||
|
||||
console.log('Locally stored savefiles', keys);
|
||||
console.log('Locally stored savefiles', keys);
|
||||
|
||||
keys.forEach((key) => {
|
||||
localforage.getItem(namespace + key, (err, res) => {
|
||||
if (err) return;
|
||||
|
||||
const buf = _base64ToBytes(res);
|
||||
FS.writeFile('/game/' + key, buf);
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
var createDummies = function() {
|
||||
// Base directory
|
||||
FS.mkdir('/game');
|
||||
|
||||
// Create dummy objects
|
||||
Object.values(mapping).forEach((file) => {
|
||||
// Get filename
|
||||
const filename = '/game/' + file.split("?")[0];
|
||||
|
||||
// Check if folder
|
||||
if (file.endsWith('h=')) {
|
||||
return FS.mkdir(filename);
|
||||
}
|
||||
|
||||
// Create dummy file
|
||||
FS.writeFile(filename, '1');
|
||||
});
|
||||
};
|
||||
|
||||
var Module = {
|
||||
preRun: [createDummies],
|
||||
postRun: [loadFiles],
|
||||
noAudioDecoding: true,
|
||||
print: (function() {
|
||||
return function(text) {
|
||||
console.log(text);
|
||||
};
|
||||
})(),
|
||||
printErr: function(text) {
|
||||
if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' ');
|
||||
console.error(text);
|
||||
},
|
||||
canvas: (function() {
|
||||
var canvas = document.getElementById('canvas');
|
||||
canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false);
|
||||
|
||||
return canvas;
|
||||
})(),
|
||||
setStatus: function(text) {
|
||||
keys.forEach((key) => {
|
||||
localforage.getItem(namespace + key, (err, res) => {
|
||||
if (err) return;
|
||||
|
||||
const buf = _base64ToBytes(res);
|
||||
FS.writeFile('/game/' + key, buf);
|
||||
});
|
||||
});
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
window.setBusy = function() {
|
||||
document.getElementById('spinner').style.opacity = "0.5";
|
||||
};
|
||||
var createDummies = function() {
|
||||
// Base directory
|
||||
FS.mkdir('/game');
|
||||
|
||||
window.setNotBusy = function() {
|
||||
document.getElementById('spinner').style.opacity = "0";
|
||||
};
|
||||
// Create dummy objects
|
||||
Object.values(mapping).forEach((file) => {
|
||||
// Get filename
|
||||
const filename = '/game/' + file.split("?")[0];
|
||||
|
||||
function fullscreen() {
|
||||
// Check if folder
|
||||
if (file.endsWith('h=')) {
|
||||
return FS.mkdir(filename);
|
||||
}
|
||||
|
||||
// Create dummy file
|
||||
FS.writeFile(filename, '1');
|
||||
});
|
||||
};
|
||||
|
||||
var Module = {
|
||||
preRun: [createDummies],
|
||||
postRun: [loadFiles],
|
||||
noAudioDecoding: true,
|
||||
print: (function() {
|
||||
return function(text) {
|
||||
console.log(text);
|
||||
};
|
||||
})(),
|
||||
printErr: function(text) {
|
||||
if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' ');
|
||||
console.error(text);
|
||||
},
|
||||
canvas: (function() {
|
||||
var canvas = document.getElementById('canvas');
|
||||
canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false);
|
||||
|
||||
return canvas;
|
||||
})(),
|
||||
setStatus: function(text) {}
|
||||
};
|
||||
|
||||
window.setBusy = function() {
|
||||
document.getElementById('spinner').style.opacity = "0.5";
|
||||
};
|
||||
|
||||
window.setNotBusy = function() {
|
||||
document.getElementById('spinner').style.opacity = "0";
|
||||
};
|
||||
|
||||
function fullscreen() {
|
||||
document.getElementById('main').requestFullscreen();
|
||||
screen.orientation.lock("landscape")
|
||||
}
|
||||
}
|
||||
|
||||
window.onerror = function() {
|
||||
console.error("An error occured!")
|
||||
};
|
||||
window.onerror = function() {
|
||||
console.error("An error occured!")
|
||||
};
|
||||
|
||||
window.fileLoadedAsync = function(file) {
|
||||
document.title = wTitle;
|
||||
function preloadList(jsonArray) {
|
||||
jsonArray.forEach((f) => {
|
||||
const url = mapping[f.toLowerCase().replace(new RegExp("\\.[^/.]+$"), "")];
|
||||
if (!url) return;
|
||||
|
||||
if (!(/.*Map.*rxdata/i.test(file))) return;
|
||||
// Preload the asset
|
||||
fetch('gameasync/' + url).then().catch();
|
||||
});
|
||||
}
|
||||
|
||||
fetch('preload/' + file + '.json')
|
||||
.then(function(response) {
|
||||
return response.json();
|
||||
})
|
||||
.then(function(jsonResponse) {
|
||||
jsonResponse.forEach((f) => {
|
||||
const url = mapping[f.toLowerCase().replace(new RegExp("\\.[^/.]+$"), "")];
|
||||
if (!url) return;
|
||||
window.fileLoadedAsync = function(file) {
|
||||
document.title = wTitle;
|
||||
|
||||
// Preload the asset
|
||||
setTimeout(() => {
|
||||
fetch('gameasync/' + url).then().catch();
|
||||
}, 1000);
|
||||
});
|
||||
});
|
||||
};
|
||||
if (!(/.*Map.*rxdata/i.test(file))) return;
|
||||
|
||||
var hideTimer = 0;
|
||||
function getLazyAsset(url, filename, callback) {
|
||||
const xhr = new XMLHttpRequest();
|
||||
const pdiv = document.getElementById("progress");
|
||||
let showTimer = 0;
|
||||
let abortTimer = 0;
|
||||
fetch('preload/' + file + '.json')
|
||||
.then(function(response) {
|
||||
return response.json();
|
||||
})
|
||||
.then(function(jsonResponse) {
|
||||
setTimeout(() => {
|
||||
preloadList(jsonResponse);
|
||||
}, 200);
|
||||
});
|
||||
};
|
||||
|
||||
const retry = () => {
|
||||
xhr.abort();
|
||||
getLazyAsset(url, filename, callback);
|
||||
}
|
||||
var hideTimer = 0;
|
||||
function getLazyAsset(url, filename, callback) {
|
||||
const xhr = new XMLHttpRequest();
|
||||
xhr.responseType = "arraybuffer";
|
||||
const pdiv = document.getElementById("progress");
|
||||
let showTimer = 0;
|
||||
let abortTimer = 0;
|
||||
|
||||
xhr.onreadystatechange = function() {
|
||||
if (xhr.readyState == XMLHttpRequest.DONE && xhr.status >= 200 && xhr.status < 400) {
|
||||
pdiv.innerHTML = `${filename} - done`;
|
||||
hideTimer = setTimeout(() => {
|
||||
pdiv.style.opacity = '0';
|
||||
hideTimer = 0;
|
||||
}, 500);
|
||||
callback();
|
||||
const retry = () => {
|
||||
xhr.abort();
|
||||
getLazyAsset(url, filename, callback);
|
||||
}
|
||||
|
||||
clearTimeout(showTimer);
|
||||
clearTimeout(abortTimer);
|
||||
}
|
||||
}
|
||||
xhr.onprogress = function (event) {
|
||||
const loaded = Math.round(event.loaded / 1024);
|
||||
const total = Math.round(event.total / 1024);
|
||||
pdiv.innerHTML = `${filename} - ${loaded}KB / ${total}KB`;
|
||||
|
||||
clearTimeout(abortTimer);
|
||||
abortTimer = setTimeout(retry, 3000);
|
||||
};
|
||||
xhr.open('GET', url);
|
||||
xhr.send();
|
||||
|
||||
pdiv.innerHTML = `${filename} - starting`;
|
||||
|
||||
showTimer = setTimeout(() => {
|
||||
pdiv.style.opacity = '0.5';
|
||||
}, 100);
|
||||
|
||||
abortTimer = setTimeout(retry, 3000);
|
||||
|
||||
if (hideTimer) {
|
||||
clearTimeout(hideTimer);
|
||||
hideTimer = 0;
|
||||
}
|
||||
}
|
||||
|
||||
document.title = wTitle;
|
||||
</script>
|
||||
|
||||
<script>
|
||||
// Load wasm then initialize
|
||||
setTimeout(() => {
|
||||
getLazyAsset('mkxp.wasm', 'Game engine', () => {
|
||||
const s = document.createElement('script');
|
||||
s.setAttribute('src', 'mkxp.js');
|
||||
document.body.appendChild(s);
|
||||
});
|
||||
}, 500);
|
||||
|
||||
function simulateKeyEvent(eventType, keyCode, charCode) {
|
||||
var e = document.createEventObject ? document.createEventObject() : document.createEvent("Events");
|
||||
if (e.initEvent) e.initEvent(eventType, true, true);
|
||||
|
||||
e.keyCode = keyCode;
|
||||
e.which = keyCode;
|
||||
e.charCode = charCode;
|
||||
|
||||
// Dispatch directly to Emscripten's html5.h API (use this if page uses emscripten/html5.h event handling):
|
||||
if (typeof JSEvents !== 'undefined' && JSEvents.eventHandlers && JSEvents.eventHandlers.length > 0) {
|
||||
for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
|
||||
if ((JSEvents.eventHandlers[i].target == Module['canvas'] || JSEvents.eventHandlers[i].target == window)
|
||||
&& JSEvents.eventHandlers[i].eventTypeString == eventType) {
|
||||
JSEvents.eventHandlers[i].handlerFunc(e);
|
||||
xhr.onreadystatechange = function() {
|
||||
if (xhr.readyState == XMLHttpRequest.DONE && xhr.status >= 200 && xhr.status < 400) {
|
||||
pdiv.innerHTML = `${filename} - done`;
|
||||
hideTimer = setTimeout(() => {
|
||||
pdiv.style.opacity = '0';
|
||||
hideTimer = 0;
|
||||
}, 500);
|
||||
clearTimeout(showTimer);
|
||||
clearTimeout(abortTimer);
|
||||
callback(xhr.response);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Dispatch to browser for real (use this if page uses SDL or something else for event handling):
|
||||
Module['canvas'].dispatchEvent ? Module['canvas'].dispatchEvent(e) : Module['canvas'].fireEvent("on" + eventType, e);
|
||||
}
|
||||
}
|
||||
xhr.onprogress = function (event) {
|
||||
const loaded = Math.round(event.loaded / 1024);
|
||||
const total = Math.round(event.total / 1024);
|
||||
pdiv.innerHTML = `${filename} - ${loaded}KB / ${total}KB`;
|
||||
|
||||
// Mappings
|
||||
const keyMap = {};
|
||||
const keysDown = {};
|
||||
clearTimeout(abortTimer);
|
||||
abortTimer = setTimeout(retry, 3000);
|
||||
};
|
||||
xhr.open('GET', url);
|
||||
xhr.send();
|
||||
|
||||
/** Add virtual key binding */
|
||||
function bindKey(elem, key) {
|
||||
keyMap[elem] = key;
|
||||
const ne = document.getElementById(elem);
|
||||
pdiv.innerHTML = `${filename} - starting`;
|
||||
|
||||
ne.addEventListener('touchstart', function(e) {
|
||||
e.preventDefault();
|
||||
simulateKeyEvent('keydown', key);
|
||||
keysDown[e.target.id] = elem;
|
||||
});
|
||||
ne.addEventListener('touchend', function(e) {
|
||||
e.preventDefault();
|
||||
if (keysDown[e.target.id] && keyMap[keysDown[e.target.id]]) {
|
||||
simulateKeyEvent('keyup', keyMap[keysDown[e.target.id]]);
|
||||
showTimer = setTimeout(() => {
|
||||
pdiv.style.opacity = '0.5';
|
||||
}, 100);
|
||||
|
||||
abortTimer = setTimeout(retry, 3000);
|
||||
|
||||
if (hideTimer) {
|
||||
clearTimeout(hideTimer);
|
||||
hideTimer = 0;
|
||||
}
|
||||
keysDown[e.target.id] = 0;
|
||||
});
|
||||
}
|
||||
|
||||
ne.addEventListener('touchmove', function(event) {
|
||||
const myLocation = event.changedTouches[0];
|
||||
const realTarget = document.elementFromPoint(myLocation.clientX, myLocation.clientY).id;
|
||||
const origTarget = keysDown[myLocation.target.id];
|
||||
document.title = wTitle;
|
||||
|
||||
if (origTarget !== realTarget) {
|
||||
if (origTarget) {
|
||||
simulateKeyEvent('keyup', keyMap[origTarget]);
|
||||
keysDown[myLocation.target.id] = 0;
|
||||
}
|
||||
if (keyMap[realTarget]) {
|
||||
simulateKeyEvent('keydown', keyMap[realTarget]);
|
||||
keysDown[myLocation.target.id] = realTarget;
|
||||
// Load important files
|
||||
preloadList([
|
||||
'rgss.rb',
|
||||
'data/scripts',
|
||||
'data/actors',
|
||||
'data/classes',
|
||||
'data/skills',
|
||||
'data/items',
|
||||
'data/weapons',
|
||||
'data/armors',
|
||||
'data/enemies',
|
||||
'data/troops',
|
||||
'data/states',
|
||||
'data/animations',
|
||||
'data/tilesets',
|
||||
'data/commonevents',
|
||||
'data/system',
|
||||
'data/mapinfos',
|
||||
]);
|
||||
|
||||
// Load wasm then initialize
|
||||
setTimeout(() => {
|
||||
getLazyAsset('mkxp.wasm', 'Game engine', () => {
|
||||
const s = document.createElement('script');
|
||||
s.setAttribute('src', 'mkxp.js');
|
||||
document.body.appendChild(s);
|
||||
});
|
||||
}, 200);
|
||||
|
||||
function simulateKeyEvent(eventType, keyCode, charCode) {
|
||||
var e = document.createEventObject ? document.createEventObject() : document.createEvent("Events");
|
||||
if (e.initEvent) e.initEvent(eventType, true, true);
|
||||
|
||||
e.keyCode = keyCode;
|
||||
e.which = keyCode;
|
||||
e.charCode = charCode;
|
||||
|
||||
// Dispatch directly to Emscripten's html5.h API (use this if page uses emscripten/html5.h event handling):
|
||||
if (typeof JSEvents !== 'undefined' && JSEvents.eventHandlers && JSEvents.eventHandlers.length > 0) {
|
||||
for(var i = 0; i < JSEvents.eventHandlers.length; ++i) {
|
||||
if ((JSEvents.eventHandlers[i].target == Module['canvas'] || JSEvents.eventHandlers[i].target == window)
|
||||
&& JSEvents.eventHandlers[i].eventTypeString == eventType) {
|
||||
JSEvents.eventHandlers[i].handlerFunc(e);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Dispatch to browser for real (use this if page uses SDL or something else for event handling):
|
||||
Module['canvas'].dispatchEvent ? Module['canvas'].dispatchEvent(e) : Module['canvas'].fireEvent("on" + eventType, e);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function is_touch_device() {
|
||||
try {
|
||||
document.createEvent("TouchEvent");
|
||||
return true;
|
||||
} catch (e) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!is_touch_device()) {
|
||||
document.getElementById('dpad').style.display = 'none';
|
||||
document.getElementById('apad').style.display = 'none';
|
||||
}
|
||||
// Mappings
|
||||
const keyMap = {};
|
||||
const keysDown = {};
|
||||
|
||||
// Add all bindings
|
||||
bindKey('d-up', 38);
|
||||
bindKey('d-right', 39);
|
||||
bindKey('d-down', 40);
|
||||
bindKey('d-left', 37);
|
||||
bindKey('ap-c', 67);
|
||||
bindKey('ap-b', 88);
|
||||
bindKey('ap-a', 90);
|
||||
/** Add virtual key binding */
|
||||
function bindKey(elem, key) {
|
||||
keyMap[elem] = key;
|
||||
const ne = document.getElementById(elem);
|
||||
|
||||
const resize = function() {
|
||||
const el = document.getElementById('canvas');
|
||||
if (window.innerHeight > window.innerWidth) {
|
||||
el.style.height = 'unset';
|
||||
el.style.width = '100%';
|
||||
} else {
|
||||
el.style.width = 'unset';
|
||||
el.style.height = '100%';
|
||||
ne.addEventListener('touchstart', function(e) {
|
||||
e.preventDefault();
|
||||
simulateKeyEvent('keydown', key);
|
||||
keysDown[e.target.id] = elem;
|
||||
});
|
||||
ne.addEventListener('touchend', function(e) {
|
||||
e.preventDefault();
|
||||
if (keysDown[e.target.id] && keyMap[keysDown[e.target.id]]) {
|
||||
simulateKeyEvent('keyup', keyMap[keysDown[e.target.id]]);
|
||||
}
|
||||
keysDown[e.target.id] = 0;
|
||||
});
|
||||
|
||||
ne.addEventListener('touchmove', function(event) {
|
||||
const myLocation = event.changedTouches[0];
|
||||
const realTarget = document.elementFromPoint(myLocation.clientX, myLocation.clientY).id;
|
||||
const origTarget = keysDown[myLocation.target.id];
|
||||
|
||||
if (origTarget !== realTarget) {
|
||||
if (origTarget) {
|
||||
simulateKeyEvent('keyup', keyMap[origTarget]);
|
||||
keysDown[myLocation.target.id] = 0;
|
||||
}
|
||||
if (keyMap[realTarget]) {
|
||||
simulateKeyEvent('keydown', keyMap[realTarget]);
|
||||
keysDown[myLocation.target.id] = realTarget;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
window.addEventListener('resize', resize);
|
||||
resize();
|
||||
function is_touch_device() {
|
||||
try {
|
||||
document.createEvent("TouchEvent");
|
||||
return true;
|
||||
} catch (e) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!is_touch_device()) {
|
||||
document.getElementById('dpad').style.display = 'none';
|
||||
document.getElementById('apad').style.display = 'none';
|
||||
}
|
||||
|
||||
// Add all bindings
|
||||
bindKey('d-up', 38);
|
||||
bindKey('d-right', 39);
|
||||
bindKey('d-down', 40);
|
||||
bindKey('d-left', 37);
|
||||
bindKey('ap-c', 67);
|
||||
bindKey('ap-b', 88);
|
||||
bindKey('ap-a', 90);
|
||||
bindKey('ap-ka', 65);
|
||||
|
||||
const resize = function() {
|
||||
const el = document.getElementById('canvas');
|
||||
if (window.innerHeight > window.innerWidth) {
|
||||
el.style.height = 'unset';
|
||||
el.style.width = '100%';
|
||||
} else {
|
||||
el.style.width = 'unset';
|
||||
el.style.height = '100%';
|
||||
}
|
||||
}
|
||||
|
||||
window.addEventListener('resize', resize);
|
||||
resize();
|
||||
</script>
|
||||
|
||||
<!-- <script async type="text/javascript" src="mkxp.js"></script> -->
|
||||
|
|
76
js/drive.js
76
js/drive.js
|
@ -18,3 +18,79 @@ function _base64ToBytes(base64) {
|
|||
}
|
||||
return bytes;
|
||||
}
|
||||
|
||||
// Canvas used for image generation
|
||||
var generationCanvas = document.createElement('canvas')
|
||||
|
||||
window.loadFileAsync = function(fullPath, bitmap, callback) {
|
||||
// noop
|
||||
callback = callback || (() => {});
|
||||
|
||||
// Make cache object
|
||||
if (!window.fileAsyncCache) window.fileAsyncCache = {};
|
||||
|
||||
// Check if already loaded
|
||||
if (window.fileAsyncCache.hasOwnProperty(fullPath)) return callback();
|
||||
|
||||
// Show spinner
|
||||
if (!bitmap && window.setBusy) window.setBusy();
|
||||
|
||||
// Get mapping key
|
||||
const mappingKey = fullPath.toLowerCase().replace(new RegExp("\\.[^/.]+$"), "");
|
||||
const mappingValue = mapping[mappingKey];
|
||||
|
||||
// Check if this is a folder
|
||||
if (!mappingValue || mappingValue.endsWith("h=")) {
|
||||
console.error("Skipping loading", fullPath, mappingValue);
|
||||
return callback();
|
||||
}
|
||||
|
||||
// Get target URL
|
||||
const iurl = "gameasync/" + mappingValue;
|
||||
|
||||
// Get path and filename
|
||||
const path = "/game/" + mappingValue.substring(0, mappingValue.lastIndexOf("/"));
|
||||
const filename = mappingValue.substring(mappingValue.lastIndexOf("/") + 1).split("?")[0];
|
||||
|
||||
// Main loading function
|
||||
const load = (cb1) => {
|
||||
getLazyAsset(iurl, filename, (data) => {
|
||||
FS.createPreloadedFile(path, filename, new Uint8Array(data), true, true, function() {
|
||||
window.fileAsyncCache[fullPath] = 1;
|
||||
if (!bitmap && window.setNotBusy) window.setNotBusy();
|
||||
if (window.fileLoadedAsync) window.fileLoadedAsync(fullPath);
|
||||
callback();
|
||||
if (cb1) cb1();
|
||||
}, console.error, false, false, () => {
|
||||
try { FS.unlink(path + "/" + filename); } catch (err) {}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
// Show progress if doing it synchronously only
|
||||
if (bitmap && bitmapSizeMapping[mappingKey]) {
|
||||
// Get image
|
||||
const sm = bitmapSizeMapping[mappingKey];
|
||||
generationCanvas.width = sm[0];
|
||||
generationCanvas.height = sm[1];
|
||||
|
||||
// Create dummy from data uri
|
||||
FS.createPreloadedFile(path, filename, generationCanvas.toDataURL(), true, true, function() {
|
||||
// Return control to C++
|
||||
callback(); callback = () => {};
|
||||
|
||||
// Lazy load and refresh
|
||||
load(() => {
|
||||
const reloadBitmap = Module.cwrap('reloadBitmap', 'number', ['number'])
|
||||
reloadBitmap(bitmap);
|
||||
});
|
||||
}, console.error, false, false, () => {
|
||||
try { FS.unlink(path + "/" + filename); } catch (err) {}
|
||||
});
|
||||
} else {
|
||||
if (bitmap) {
|
||||
console.warn('No sizemap for image', mappingKey);
|
||||
}
|
||||
load();
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue