Audio: Make cheap OpenAL pitch shifting a config option

This commit is contained in:
Jonas Kulla 2013-12-01 09:36:15 +01:00
parent 47d96bd21e
commit ac35d4214e
4 changed files with 14 additions and 2 deletions

View file

@ -39,6 +39,8 @@ Config::Config()
defScreenH(480),
fixedFramerate(0),
solidFonts(false),
fastSoundPitch(true),
fastMusicPitch(false),
gameFolder("."),
allowSymlinks(false)
{}
@ -59,6 +61,8 @@ void Config::read()
READ_VAL(defScreenH, Int);
READ_VAL(fixedFramerate, Int);
READ_VAL(solidFonts, Bool);
READ_VAL(fastSoundPitch, Bool);
READ_VAL(fastMusicPitch, Bool);
READ_VAL(gameFolder, ByteArray);
READ_VAL(allowSymlinks, Bool);
READ_VAL(customScript, ByteArray);