Audio: Make cheap OpenAL pitch shifting a config option

This commit is contained in:
Jonas Kulla 2013-12-01 09:36:15 +01:00
parent 47d96bd21e
commit ac35d4214e
4 changed files with 14 additions and 2 deletions

View file

@ -82,6 +82,8 @@ mkxp reads configuration data from the file "mkxp.conf" contained in the current
| defScreenH | int | 480 | Height the game window starts in |
| fixedFramerate | int | 0 | FPS will be fixed to this amount. Ignored if 0. |
| solidFonts | bool | false | Don't use alpha blending for fonts |
| fastSoundPitch | bool | true | Use cheap OpenAL pitch shifting for sounds (SE) |
| fastMusicPitch | bool | false | Use cheap OpenAL pitch shifting for music (BGM/BGS/ME) |
| gameFolder | string | "." | mkxp will look for all game related files here |
| allowSymlinks | bool | false | Allow symlinks to be followed in the game folder. |
| customScript | string | "" | Execute a raw ruby script file instead of an RPG Maker game. |