Implement Bitmap 'blur'

I was a bit confused at first because I thought Enterbrain
had actually implemented a full Gaussian blur, but nope,
just dumb averaging.
This commit is contained in:
Jonas Kulla 2013-10-01 18:10:43 +02:00
parent 20ec560145
commit a54acce6b7
10 changed files with 149 additions and 1 deletions

View file

@ -76,6 +76,7 @@ struct GlobalStatePrivate
TransShader transShader;
SimpleTransShader sTransShader;
HueShader hueShader;
BlurShader blurShader;
BltShader bltShader;
TexPool texPool;
@ -196,6 +197,7 @@ GSATT(FlashMapShader&, flashMapShader)
GSATT(TransShader&, transShader)
GSATT(SimpleTransShader&, sTransShader)
GSATT(HueShader&, hueShader)
GSATT(BlurShader&, blurShader)
GSATT(BltShader&, bltShader)
GSATT(TexPool&, texPool)
GSATT(FontPool&, fontPool)