Rudimentary map wrapping added
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7 changed files with 26 additions and 1 deletions
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@ -108,6 +108,13 @@ class Game_Character
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# Increase animation count by 1
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@anime_count += 1
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end
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# Wrap position
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if @x * 128 == @real_x && @y * 128 == @real_y
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@x %= $game_map.width
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@y %= $game_map.height
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@real_x = @x * 128
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@real_y = @y * 128
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end
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end
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#--------------------------------------------------------------------------
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# * Frame Update (stop)
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