Added asynchronous model of running scripts

This commit is contained in:
Varun Patil 2018-05-03 11:21:41 +05:30
parent 01cf9243cf
commit a234f2d5b2
5 changed files with 52 additions and 7 deletions

View file

@ -294,7 +294,6 @@ void EventThread::process(RGSSThreadData &rtData)
rtData.rqReset.set();
break;
}
keyStates[event.key.keysym.scancode] = true;
break;

View file

@ -420,6 +420,10 @@ struct FPSLimiter
private:
void delayTicks(uint64_t ticks)
{
/* RETURN WITHOUT DOING ANYTHING */
return;
#ifndef __EMSCRIPTEN__
#if defined(HAVE_NANOSLEEP)
struct timespec req;

View file

@ -358,6 +358,17 @@ struct InputPrivate
void checkBindingChange(const RGSSThreadData &rtData)
{
#ifdef __EMSCRIPTEN__
/* Run only once for emscripten. This is necessary due to *
* a bug (in mutable?) that keeps reinitializing bindings */
static bool once = false;
if (!once)
once = true;
else
return;
#endif
BDescVec d;
if (!rtData.bindingUpdateMsg.poll(d))

View file

@ -150,13 +150,16 @@ int rgssThreadFun(void *userdata)
/* Start script execution */
scriptBinding->execute();
#ifndef __EMSCRIPTEN__
threadData->rqTermAck.set();
threadData->ethread->requestTerminate();
SharedState::finiInstance();
alcDestroyContext(alcCtx);
SDL_GL_DeleteContext(glCtx);
#endif
return 0;
}
@ -345,6 +348,10 @@ int main(int argc, char *argv[])
/* Start event processing */
eventThread.process(rtData);
#ifdef __EMSCRIPTEN__
return 0;
#endif
/* Request RGSS thread to stop */
rtData.rqTerm.set();