Move GL state initialization into GLState
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2 changed files with 3 additions and 3 deletions
src
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@ -98,9 +98,6 @@ int rgssThreadFun(void *userdata)
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SDL_GL_SetSwapInterval(threadData->config.vsync ? 1 : 0);
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glEnable(GL_BLEND);
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glDisable(GL_DEPTH_TEST);
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DebugLogger dLogger;
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GlobalState::initInstance(threadData);
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