Use compile time strlen
This commit is contained in:
parent
b963c67339
commit
a112529f53
|
@ -82,8 +82,8 @@ void initGLFunctions()
|
||||||
/* Determine GL version */
|
/* Determine GL version */
|
||||||
const char *ver = (const char*) gl.GetString(GL_VERSION);
|
const char *ver = (const char*) gl.GetString(GL_VERSION);
|
||||||
|
|
||||||
const char *glesPrefix = "OpenGL ES ";
|
const char glesPrefix[] = "OpenGL ES ";
|
||||||
size_t glesPrefixN = strlen(glesPrefix);
|
const size_t glesPrefixN = sizeof(glesPrefix)-1;
|
||||||
|
|
||||||
bool gles = false;
|
bool gles = false;
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue