window.cpp: small cleanups
Constify static numbers 'unsigned char' -> 'uint8_t'
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					 1 changed files with 12 additions and 12 deletions
				
			
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			@ -48,11 +48,11 @@ struct Corners
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	T tl, tr, bl, br;
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};
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static IntRect backgroundSrc(0, 0, 128, 128);
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static const IntRect backgroundSrc(0, 0, 128, 128);
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static IntRect cursorSrc(128, 64, 32, 32);
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static const IntRect cursorSrc(128, 64, 32, 32);
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static IntRect pauseAniSrc[] =
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static const IntRect pauseAniSrc[] =
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{
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	IntRect(160, 64, 16, 16),
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	IntRect(176, 64, 16, 16),
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			@ -60,7 +60,7 @@ static IntRect pauseAniSrc[] =
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	IntRect(176, 80, 16, 16)
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};
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static Sides<IntRect> bordersSrc =
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static const Sides<IntRect> bordersSrc =
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{
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	IntRect(128, 16, 16, 32),
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	IntRect(176, 16, 16, 32),
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			@ -68,7 +68,7 @@ static Sides<IntRect> bordersSrc =
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	IntRect(144, 48, 32, 16)
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};
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static Corners<IntRect> cornersSrc =
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static const Corners<IntRect> cornersSrc =
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{
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	IntRect(128,  0, 16, 16),
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	IntRect(176,  0, 16, 16),
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			@ -76,7 +76,7 @@ static Corners<IntRect> cornersSrc =
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	IntRect(176, 48, 16, 16)
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};
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static Sides<IntRect> scrollArrowSrc =
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static const Sides<IntRect> scrollArrowSrc =
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{
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	IntRect(144, 24,  8, 16),
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	IntRect(168, 24,  8, 16),
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			@ -85,7 +85,7 @@ static Sides<IntRect> scrollArrowSrc =
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};
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/* Cycling */
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static unsigned char cursorAniAlpha[] =
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static const uint8_t cursorAniAlpha[] =
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{
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	/* Fade out */
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	0xFF, 0xF7, 0xEF, 0xE7, 0xDF, 0xD7, 0xCF, 0xC7,
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			@ -98,7 +98,7 @@ static unsigned char cursorAniAlpha[] =
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static elementsN(cursorAniAlpha);
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/* Cycling */
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static unsigned char pauseAniQuad[] =
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static const uint8_t pauseAniQuad[] =
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{
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	0, 0, 0, 0, 0, 0, 0, 0,
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	1, 1, 1, 1, 1, 1, 1, 1,
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			@ -109,7 +109,7 @@ static unsigned char pauseAniQuad[] =
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static elementsN(pauseAniQuad);
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/* No cycle */
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static unsigned char pauseAniAlpha[] =
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static const uint8_t pauseAniAlpha[] =
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{
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	0x00, 0x20, 0x40, 0x60,
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	0x80, 0xA0, 0xC0, 0xE0,
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			@ -238,9 +238,9 @@ struct WindowPrivate
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	QuadChunk pauseAniVert;
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	QuadChunk cursorVert;
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	unsigned char cursorAniAlphaIdx;
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	unsigned char pauseAniAlphaIdx;
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	unsigned char pauseAniQuadIdx;
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	uint8_t cursorAniAlphaIdx;
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	uint8_t pauseAniAlphaIdx;
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	uint8_t pauseAniQuadIdx;
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	bool controlsVertDirty;
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