Tilemap/VX: Ensure proxy objects don't outlive their parents
Either of these would previously crash (same for VX): tm = Tilemap.new at = tm.autotiles tm = nil GC.start at[0] = Bitmap.new(1, 1) tm = Tilemap.new at = tm.autotiles tm.dispose at[0] = Bitmap.new(1, 1) Funnily, this makes RMXP itself crash too, but crashing is never acceptable except for possibly resource exhaustion.
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					 9 changed files with 41 additions and 12 deletions
				
			
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			@ -241,7 +241,6 @@ struct TilemapPrivate
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{
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	Viewport *viewport;
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	Tilemap::Autotiles autotilesProxy;
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	Bitmap *autotiles[autotileCount];
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	Bitmap *tileset;
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			@ -1183,6 +1182,9 @@ void ZLayer::finiUpdateZ(ZLayer *prev)
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void Tilemap::Autotiles::set(int i, Bitmap *bitmap)
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{
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	if (!p)
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		return;
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	if (i < 0 || i > autotileCount-1)
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		return;
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			@ -1206,6 +1208,9 @@ void Tilemap::Autotiles::set(int i, Bitmap *bitmap)
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Bitmap *Tilemap::Autotiles::get(int i) const
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{
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	if (!p)
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		return 0;
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	if (i < 0 || i > autotileCount-1)
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		return 0;
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			@ -1215,7 +1220,7 @@ Bitmap *Tilemap::Autotiles::get(int i) const
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Tilemap::Tilemap(Viewport *viewport)
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{
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	p = new TilemapPrivate(viewport);
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	p->autotilesProxy.p = p;
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	atProxy.p = p;
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}
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Tilemap::~Tilemap()
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			@ -1244,11 +1249,11 @@ void Tilemap::update()
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		p->tiles.aniIdx = 0;
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}
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Tilemap::Autotiles &Tilemap::getAutotiles() const
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Tilemap::Autotiles &Tilemap::getAutotiles()
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{
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	guardDisposed();
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	return p->autotilesProxy;
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	return atProxy;
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}
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DEF_ATTR_RD_SIMPLE(Tilemap, Viewport, Viewport*, p->viewport)
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			@ -1379,4 +1384,5 @@ void Tilemap::setOY(int value)
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void Tilemap::releaseResources()
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{
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	delete p;
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	atProxy.p = 0;
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}
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			@ -55,7 +55,7 @@ public:
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	void update();
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	Autotiles &getAutotiles() const;
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	Autotiles &getAutotiles();
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	Viewport *getViewport() const;
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	DECL_ATTR( Tileset,    Bitmap*   )
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			@ -68,6 +68,7 @@ public:
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private:
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	TilemapPrivate *p;
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	Autotiles atProxy;
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	void releaseResources();
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	const char *klassName() const { return "tilemap"; }
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			@ -41,7 +41,6 @@
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struct TilemapVXPrivate : public ViewportElement, TileAtlasVX::Reader
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{
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	TilemapVX::BitmapArray bitmapsProxy;
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	Bitmap *bitmaps[BM_COUNT];
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	Table *mapData;
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			@ -358,6 +357,9 @@ struct TilemapVXPrivate : public ViewportElement, TileAtlasVX::Reader
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void TilemapVX::BitmapArray::set(int i, Bitmap *bitmap)
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{
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	if (!p)
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		return;
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	if (i < 0 || i >= BM_COUNT)
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		return;
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			@ -378,6 +380,9 @@ void TilemapVX::BitmapArray::set(int i, Bitmap *bitmap)
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Bitmap *TilemapVX::BitmapArray::get(int i) const
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{
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	if (!p)
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		return 0;
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	if (i < 0 || i >= BM_COUNT)
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		return 0;
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			@ -387,7 +392,7 @@ Bitmap *TilemapVX::BitmapArray::get(int i) const
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TilemapVX::TilemapVX(Viewport *viewport)
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{
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	p = new TilemapVXPrivate(viewport);
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	p->bitmapsProxy.p = p;
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	bmProxy.p = p;
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}
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TilemapVX::~TilemapVX()
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			@ -413,11 +418,11 @@ void TilemapVX::update()
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	p->aniOffset = Vec2(aniIdxA * 2 * 32, aniIdxC * 32);
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}
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TilemapVX::BitmapArray &TilemapVX::getBitmapArray() const
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TilemapVX::BitmapArray &TilemapVX::getBitmapArray()
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{
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	guardDisposed();
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	return p->bitmapsProxy;
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	return bmProxy;
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}
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DEF_ATTR_RD_SIMPLE(TilemapVX, MapData, Table*, p->mapData)
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			@ -521,4 +526,5 @@ void TilemapVX::setOY(int value)
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void TilemapVX::releaseResources()
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{
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	delete p;
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	bmProxy.p = 0;
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}
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			@ -54,7 +54,7 @@ public:
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	void update();
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	BitmapArray &getBitmapArray() const;
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	BitmapArray &getBitmapArray();
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	DECL_ATTR( Viewport,   Viewport* )
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	DECL_ATTR( MapData,    Table*    )
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			@ -66,6 +66,7 @@ public:
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private:
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	TilemapVXPrivate *p;
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	BitmapArray bmProxy;
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	void releaseResources();
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	const char *klassName() const { return "tilemap"; }
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