Spacing/spelling
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					 2 changed files with 10 additions and 10 deletions
				
			
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					@ -106,7 +106,7 @@ protected:
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	// FIXME: This should be a signal
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						// FIXME: This should be a signal
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	virtual void onGeometryChange(const Scene::Geometry &) {}
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						virtual void onGeometryChange(const Scene::Geometry &) {}
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	/* Compares to elements in terms of their display priority;
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						/* Compares two elements in terms of their display priority;
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	 * elements with lower priority are drawn earlier */
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						 * elements with lower priority are drawn earlier */
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	bool operator<(const SceneElement &o) const;
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						bool operator<(const SceneElement &o) const;
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