MRI-Binding: Input constants are symbols in RGSS3
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@ -47,6 +47,11 @@ struct RbData
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{
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{
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VALUE exc[RbExceptionsMax];
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VALUE exc[RbExceptionsMax];
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#ifdef RGSS3
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/* Input module */
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VALUE buttoncodeHash;
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#endif
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RbData();
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RbData();
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~RbData();
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~RbData();
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};
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};
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@ -23,6 +23,7 @@
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#include "sharedstate.h"
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#include "sharedstate.h"
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#include "exception.h"
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#include "exception.h"
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#include "binding-util.h"
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#include "binding-util.h"
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#include "util.h"
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RB_METHOD(inputUpdate)
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RB_METHOD(inputUpdate)
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{
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{
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@ -33,7 +34,7 @@ RB_METHOD(inputUpdate)
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return Qnil;
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return Qnil;
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}
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}
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static int getButtonArg(VALUE self, int argc, VALUE *argv)
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static int getButtonArg(int argc, VALUE *argv)
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{
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{
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int num;
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int num;
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@ -41,12 +42,9 @@ static int getButtonArg(VALUE self, int argc, VALUE *argv)
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ID sym;
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ID sym;
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rb_get_args(argc, argv, "n", &sym RB_ARG_END);
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rb_get_args(argc, argv, "n", &sym RB_ARG_END);
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if (rb_const_defined(self, sym))
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VALUE symHash = getRbData()->buttoncodeHash;
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num = FIX2INT(rb_const_get(self, sym));
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num = FIX2INT(rb_hash_lookup2(symHash, ID2SYM(sym), INT2FIX(Input::None)));
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else
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num = 0;
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#else
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#else
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(void) self;
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rb_get_args(argc, argv, "i", &num RB_ARG_END);
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rb_get_args(argc, argv, "i", &num RB_ARG_END);
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#endif
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#endif
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@ -55,21 +53,27 @@ static int getButtonArg(VALUE self, int argc, VALUE *argv)
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RB_METHOD(inputPress)
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RB_METHOD(inputPress)
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{
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{
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int num = getButtonArg(self, argc, argv);
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RB_UNUSED_PARAM;
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int num = getButtonArg(argc, argv);
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return rb_bool_new(shState->input().isPressed(num));
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return rb_bool_new(shState->input().isPressed(num));
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}
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}
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RB_METHOD(inputTrigger)
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RB_METHOD(inputTrigger)
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{
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{
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int num = getButtonArg(self, argc, argv);
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RB_UNUSED_PARAM;
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int num = getButtonArg(argc, argv);
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return rb_bool_new(shState->input().isTriggered(num));
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return rb_bool_new(shState->input().isTriggered(num));
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}
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}
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RB_METHOD(inputRepeat)
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RB_METHOD(inputRepeat)
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{
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{
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int num = getButtonArg(self, argc, argv);
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RB_UNUSED_PARAM;
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int num = getButtonArg(argc, argv);
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return rb_bool_new(shState->input().isRepeated(num));
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return rb_bool_new(shState->input().isRepeated(num));
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}
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}
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@ -103,8 +107,44 @@ RB_METHOD(inputMouseY)
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return rb_fix_new(shState->input().mouseY());
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return rb_fix_new(shState->input().mouseY());
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}
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}
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#define DEF_CONST_I(name, value) \
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rb_const_set(module, rb_intern(name), rb_fix_new(value))
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struct
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{
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const char *str;
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Input::ButtonCode val;
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}
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static buttonCodes[] =
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{
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{ "DOWN", Input::Down },
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{ "LEFT", Input::Left },
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{ "RIGHT", Input::Right },
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{ "UP", Input::Up },
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{ "A", Input::A },
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{ "B", Input::B },
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{ "C", Input::C },
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{ "X", Input::X },
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{ "Y", Input::Y },
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{ "Z", Input::Z },
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{ "L", Input::L },
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{ "R", Input::R },
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{ "SHIFT", Input::Shift },
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{ "CTRL", Input::Ctrl },
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{ "ALT", Input::Alt },
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{ "F5", Input::F5 },
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{ "F6", Input::F6 },
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{ "F7", Input::F7 },
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{ "F8", Input::F8 },
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{ "F9", Input::F9 },
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{ "MOUSELEFT", Input::MouseLeft },
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{ "MOUSEMIDDLE", Input::MouseMiddle },
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{ "MOUSERIGHT", Input::MouseRight }
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};
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static elementsN(buttonCodes);
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void
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void
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inputBindingInit()
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inputBindingInit()
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@ -118,34 +158,32 @@ inputBindingInit()
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_rb_define_module_function(module, "dir4", inputDir4);
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_rb_define_module_function(module, "dir4", inputDir4);
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_rb_define_module_function(module, "dir8", inputDir8);
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_rb_define_module_function(module, "dir8", inputDir8);
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DEF_CONST_I("DOWN", Input::Down );
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DEF_CONST_I("LEFT", Input::Left );
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DEF_CONST_I("RIGHT", Input::Right);
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DEF_CONST_I("UP", Input::Up );
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DEF_CONST_I("A", Input::A );
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DEF_CONST_I("B", Input::B );
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DEF_CONST_I("C", Input::C );
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DEF_CONST_I("X", Input::X );
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DEF_CONST_I("Y", Input::Y );
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DEF_CONST_I("Z", Input::Z );
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DEF_CONST_I("L", Input::L );
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DEF_CONST_I("R", Input::R );
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DEF_CONST_I("SHIFT", Input::Shift);
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DEF_CONST_I("CTRL", Input::Ctrl );
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DEF_CONST_I("ALT", Input::Alt );
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DEF_CONST_I("F5", Input::F5 );
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DEF_CONST_I("F6", Input::F6 );
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DEF_CONST_I("F7", Input::F7 );
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DEF_CONST_I("F8", Input::F8 );
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DEF_CONST_I("F9", Input::F9 );
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_rb_define_module_function(module, "mouse_x", inputMouseX);
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_rb_define_module_function(module, "mouse_x", inputMouseX);
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_rb_define_module_function(module, "mouse_y", inputMouseY);
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_rb_define_module_function(module, "mouse_y", inputMouseY);
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DEF_CONST_I("MOUSELEFT", Input::MouseLeft );
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#ifndef RGSS3
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DEF_CONST_I("MOUSEMIDDLE", Input::MouseMiddle);
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for (size_t i = 0; i < buttonCodesN; ++i)
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DEF_CONST_I("MOUSERIGHT", Input::MouseRight );
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{
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ID sym = rb_intern(buttonCodes[i].str);
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VALUE val = INT2FIX(buttonCodes[i].val);
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rb_const_set(module, sym, val);
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}
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#else
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VALUE symHash = rb_hash_new();
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for (size_t i = 0; i < buttonCodesN; ++i)
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{
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ID sym = rb_intern(buttonCodes[i].str);
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VALUE val = INT2FIX(buttonCodes[i].val);
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/* In RGSS3 all Input::XYZ constants are equal to :XYZ symbols,
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* to be compatible with the previous convention */
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rb_const_set(module, sym, ID2SYM(sym));
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rb_hash_aset(symHash, ID2SYM(sym), val);
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}
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rb_iv_set(module, "buttoncodes", symHash);
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getRbData()->buttoncodeHash = symHash;
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#endif
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}
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}
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@ -41,6 +41,8 @@ static mrb_int getButtonArg(mrb_state *mrb, mrb_value self)
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mrb_sym sym;
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mrb_sym sym;
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mrb_get_args(mrb, "n", &sym);
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mrb_get_args(mrb, "n", &sym);
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// FIXME: This is wrong, Input:: constants should be
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// symbols in RGSS3, see MRI binding for reference
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if (mrb_const_defined(mrb, self, sym))
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if (mrb_const_defined(mrb, self, sym))
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num = mrb_fixnum(mrb_const_get(mrb, self, sym));
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num = mrb_fixnum(mrb_const_get(mrb, self, sym));
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else
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else
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