Add demo and license badges

This commit is contained in:
Varun Patil 2020-10-19 03:16:58 +05:30
parent 36a4eb771c
commit 84bae09387
1 changed files with 2 additions and 0 deletions

View File

@ -3,6 +3,8 @@
Fork of MKXP to work in the browser using WebAssembly. Fork of MKXP to work in the browser using WebAssembly.
[![CI](https://github.com/pulsejet/mkxp-web/workflows/CI/badge.svg)](https://github.com/pulsejet/mkxp-web/actions) [![CI](https://github.com/pulsejet/mkxp-web/workflows/CI/badge.svg)](https://github.com/pulsejet/mkxp-web/actions)
[![CI](https://img.shields.io/badge/demo-online-blueviolet)](https://pulsejet.github.io/mkxp-web/)
[![GitHub license](https://img.shields.io/github/license/pulsejet/mkxp-web)](https://github.com/pulsejet/mkxp-web/blob/master/COPYING)
mkxp is a project that seeks to provide a fully open source implementation of the Ruby Game Scripting System (RGSS) interface used in the popular game creation software "RPG Maker XP", "RPG Maker VX" and "RPG Maker VX Ace" (trademark by Enterbrain, Inc.), with focus on Linux. The goal is to be able to run games created with the above software natively without changing a single file. mkxp is a project that seeks to provide a fully open source implementation of the Ruby Game Scripting System (RGSS) interface used in the popular game creation software "RPG Maker XP", "RPG Maker VX" and "RPG Maker VX Ace" (trademark by Enterbrain, Inc.), with focus on Linux. The goal is to be able to run games created with the above software natively without changing a single file.