ALStream: Actually fix issue referenced in prev commit
This bug occured when starting playback of a stream, then immediately stopping it, loading a different source, and starting playback again. The real issue was that in stopStream(), the streaming thread had not even queued anything yet, so it first decoded some data, then started playing the source (which had already been stopped in the main thread), and then finally saw the term request and stopped. Instead stopping the source after the thread has definitely terminated fixed the problem.
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@ -213,8 +213,6 @@ void ALStream::stopStream()
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{
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threadTermReq = true;
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AL::Source::stop(alSrc);
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if (thread)
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{
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SDL_WaitThread(thread, 0);
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@ -222,6 +220,11 @@ void ALStream::stopStream()
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needsRewind = true;
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}
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/* Need to stop the source _after_ the thread has terminated,
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* because it might have accidentally started it again before
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* seeing the term request */
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AL::Source::stop(alSrc);
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procFrames = 0;
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}
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@ -298,6 +301,9 @@ void ALStream::streamData()
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bool firstBuffer = true;
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ALDataSource::Status status;
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if (threadTermReq)
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return;
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if (needsRewind)
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{
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if (startOffset > 0)
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@ -308,6 +314,9 @@ void ALStream::streamData()
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for (int i = 0; i < STREAM_BUFS; ++i)
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{
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if (threadTermReq)
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return;
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AL::Buffer::ID buf = alBuf[i];
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status = source->fillBuffer(buf);
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