GLProperty: Assert proper stack usage
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					 1 changed files with 6 additions and 0 deletions
				
			
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					@ -25,10 +25,16 @@
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#include "etc.h"
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					#include "etc.h"
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#include <stack>
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					#include <stack>
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					#include <assert.h>
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template<typename T>
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					template<typename T>
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struct GLProperty
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					struct GLProperty
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{
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					{
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						~GLProperty()
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						{
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							assert(stack.size() == 0);
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						}
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	void init(const T &value)
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						void init(const T &value)
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	{
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						{
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		current = value;
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							current = value;
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