Update config
Add a missing dependency and properly explain all values in the config file
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					@ -44,6 +44,7 @@ To select this backend, run `qmake BINDING=BINDING_NULL`
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* SDL2_ttf
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					* SDL2_ttf
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* sfml-system 2.0
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					* sfml-system 2.0
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* sfml-audio 2.0
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					* sfml-audio 2.0
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					* zlib (only ruby backends)
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(If no version specified, assume latest)
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					(If no version specified, assume latest)
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					@ -61,13 +62,20 @@ mkxp employs Qt's qmake build system, so you'll need to install that beforehand.
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## Configuration
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					## Configuration
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mkxp reads configuration data from the file "mkxp.conf" contained in the current directory. The format is ini-style.
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					mkxp reads configuration data from the file "mkxp.conf" contained in the current directory. The format is ini-style. The "[General]" group may contain following entries:
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* "gameFolder": Specifies where mkxp will look for the game scripts. Default is the current directory.
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					| Key          | Type        | Description                                                                     |
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* "customScript": Specifies a raw ruby script file to be run instead of an RPG Maker game, residing in "gameFolder".
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					| ------------ | ----------- | ------------------------------------------------------------------------------- |
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* "RTPs": Specifies a list of space separated paths to RTPs to be used. (See next section)
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					| debugMode    | bool        | Log OpenGL debug information to the console                                     |
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					| winResizable | bool        | Game window is resizable                                                        |
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Most other entries are self explanatory.
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					| fullscreen   | bool        | Start game in fullscreen (this can always be toggled with Alt-Enter at runtime) |
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					| vsync        | bool        | Sync screen redraws to the monitor refresh rate                                 |
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					| defScreenW   | int         | Width the game window starts in (this is **not** the game resolution)           |
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					| defScreenH   | int         | Height the game window starts in                                                |
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					| solidFonts   | bool        | Don't use alpha blending for fonts                                              |
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					| gameFolder   | string      | mkxp will look for all game related files here                                  |
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					| customScript | string      | Execute a raw ruby script file instead of an RPG Maker game.                    |
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					| RTPs         | string list | A list of space separated paths to RTPs to be used (See next section)           |
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## RTPs
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					## RTPs
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