VX tilemap has 9 bitmaps
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@ -58,8 +58,8 @@ RB_METHOD(tilemapVXInitialize)
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VALUE autotilesObj = rb_iv_get(self, "bitmap_array");
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VALUE ary = rb_ary_new2(7);
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for (int i = 0; i < 7; ++i)
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VALUE ary = rb_ary_new2(9);
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for (int i = 0; i < 9; ++i)
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rb_ary_push(ary, Qnil);
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rb_iv_set(autotilesObj, "array", ary);
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@ -119,7 +119,7 @@ RB_METHOD(tilemapVXBitmapsGet)
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int i;
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rb_get_args (argc, argv, "i", &i RB_ARG_END);
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if (i < 0 || i > 6)
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if (i < 0 || i > 8)
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return Qnil;
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VALUE ary = rb_iv_get(self, "array");
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