Lazy load bitmap map
This commit is contained in:
parent
f75a1e6866
commit
61e8b248f6
2 changed files with 7 additions and 3 deletions
|
@ -37,7 +37,6 @@ window.loadFileAsync = function(fullPath, bitmap, callback) {
|
|||
|
||||
// Check if already loaded
|
||||
if (window.fileAsyncCache.hasOwnProperty(mappingKey)) return callback();
|
||||
console.log('load', mappingKey);
|
||||
|
||||
// Show spinner
|
||||
if (!bitmap && window.setBusy) window.setBusy();
|
||||
|
@ -183,7 +182,6 @@ function preloadList(jsonArray) {
|
|||
// Preload the asset
|
||||
FS.createPreloadedFile(path, filename, "gameasync/" + mappingValue, true, true, function() {
|
||||
window.fileAsyncCache[mappingKey] = 1;
|
||||
console.log('preload', mappingKey);
|
||||
}, console.error, false, false, () => {
|
||||
try { FS.unlink(path + "/" + filename); } catch (err) {}
|
||||
});
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue