add config option to set the window icon
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					 3 changed files with 13 additions and 0 deletions
				
			
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					@ -67,6 +67,7 @@ void Config::read()
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    PO_DESC(gameFolder, std::string) \
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					    PO_DESC(gameFolder, std::string) \
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    PO_DESC(anyAltToggleFS, bool) \
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					    PO_DESC(anyAltToggleFS, bool) \
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    PO_DESC(allowSymlinks, bool) \
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					    PO_DESC(allowSymlinks, bool) \
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					    PO_DESC(iconPath, std::string) \
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    PO_DESC(customScript, std::string)
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					    PO_DESC(customScript, std::string)
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// Not gonna take your shit boost
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					// Not gonna take your shit boost
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					@ -47,6 +47,8 @@ struct Config
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	bool anyAltToggleFS;
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						bool anyAltToggleFS;
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	bool allowSymlinks;
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						bool allowSymlinks;
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						std::string iconPath;
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	std::string customScript;
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						std::string customScript;
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	std::vector<std::string> rtps;
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						std::vector<std::string> rtps;
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										10
									
								
								src/main.cpp
									
										
									
									
									
								
							
							
						
						
									
										10
									
								
								src/main.cpp
									
										
									
									
									
								
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					@ -297,6 +297,16 @@ int main(int, char *argv[])
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		return 0;
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							return 0;
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	}
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						}
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						if (!conf.iconPath.empty())
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						{
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							SDL_Surface *iconImg = IMG_Load(conf.iconPath.c_str());
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							if (iconImg)
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							{
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								SDL_SetWindowIcon(win, iconImg);
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								SDL_FreeSurface(iconImg);
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							}
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						}
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	EventThread eventThread;
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						EventThread eventThread;
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	RGSSThreadData rtData(&eventThread, argv[0], win, conf);
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						RGSSThreadData rtData(&eventThread, argv[0], win, conf);
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