Graphics: Taint entire Bitmap in #snap_to_bitmap

This commit is contained in:
Jonas Kulla 2014-04-15 19:05:36 +02:00
parent f25d2db63c
commit 51c5ca1410
3 changed files with 11 additions and 0 deletions

View file

@ -116,6 +116,9 @@ public:
* texture size uniform in shader */
void bindTex(ShaderBase &shader);
/* Adds 'rect' to tainted area */
void taintArea(const IntRect &rect);
sigc::signal<void> modified;
private: