Audio: Clean up threading and add AudioStream fadein (RGSS3)
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parent
46497eae01
commit
51a0f3903c
10 changed files with 228 additions and 146 deletions
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@ -24,47 +24,20 @@
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#include "config.h"
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#include "etc-internal.h"
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#include "sdl-util.h"
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#include <SDL_scancode.h>
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#include <SDL_joystick.h>
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#include <SDL_mouse.h>
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#include <SDL_mutex.h>
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#include <SDL_atomic.h>
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#include <string>
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#include <stdint.h>
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struct RGSSThreadData;
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struct SDL_Thread;
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struct SDL_Window;
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struct AtomicFlag
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{
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AtomicFlag()
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{
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clear();
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}
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void set()
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{
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SDL_AtomicSet(&atom, 1);
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}
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void clear()
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{
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SDL_AtomicSet(&atom, 0);
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}
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operator bool() const
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{
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return SDL_AtomicGet(&atom);
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}
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private:
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mutable SDL_atomic_t atom;
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};
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class EventThread
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{
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public:
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