Added scripts
This commit is contained in:
parent
d40ae86ba4
commit
5118df09f4
106 changed files with 15680 additions and 0 deletions
69
scripts/Window_DebugRight.rb
Normal file
69
scripts/Window_DebugRight.rb
Normal file
|
@ -0,0 +1,69 @@
|
|||
#==============================================================================
|
||||
# ** Window_DebugRight
|
||||
#------------------------------------------------------------------------------
|
||||
# This window displays switches and variables separately on the debug screen.
|
||||
#==============================================================================
|
||||
|
||||
class Window_DebugRight < Window_Selectable
|
||||
#--------------------------------------------------------------------------
|
||||
# * Public Instance Variables
|
||||
#--------------------------------------------------------------------------
|
||||
attr_reader :mode # mode (0: switch, 1: variable)
|
||||
attr_reader :top_id # ID shown on top
|
||||
#--------------------------------------------------------------------------
|
||||
# * Object Initialization
|
||||
#--------------------------------------------------------------------------
|
||||
def initialize
|
||||
super(192, 0, 448, 352)
|
||||
self.contents = Bitmap.new(width - 32, height - 32)
|
||||
self.index = -1
|
||||
self.active = false
|
||||
@item_max = 10
|
||||
@mode = 0
|
||||
@top_id = 1
|
||||
refresh
|
||||
end
|
||||
#--------------------------------------------------------------------------
|
||||
# * Refresh
|
||||
#--------------------------------------------------------------------------
|
||||
def refresh
|
||||
self.contents.clear
|
||||
for i in 0..9
|
||||
if @mode == 0
|
||||
name = $data_system.switches[@top_id+i]
|
||||
status = $game_switches[@top_id+i] ? "[ON]" : "[OFF]"
|
||||
else
|
||||
name = $data_system.variables[@top_id+i]
|
||||
status = $game_variables[@top_id+i].to_s
|
||||
end
|
||||
if name == nil
|
||||
name = ''
|
||||
end
|
||||
id_text = sprintf("%04d:", @top_id+i)
|
||||
width = self.contents.text_size(id_text).width
|
||||
self.contents.draw_text(4, i * 32, width, 32, id_text)
|
||||
self.contents.draw_text(12 + width, i * 32, 296 - width, 32, name)
|
||||
self.contents.draw_text(312, i * 32, 100, 32, status, 2)
|
||||
end
|
||||
end
|
||||
#--------------------------------------------------------------------------
|
||||
# * Set Mode
|
||||
# id : new mode
|
||||
#--------------------------------------------------------------------------
|
||||
def mode=(mode)
|
||||
if @mode != mode
|
||||
@mode = mode
|
||||
refresh
|
||||
end
|
||||
end
|
||||
#--------------------------------------------------------------------------
|
||||
# * Set ID Shown on Top
|
||||
# id : new ID
|
||||
#--------------------------------------------------------------------------
|
||||
def top_id=(id)
|
||||
if @top_id != id
|
||||
@top_id = id
|
||||
refresh
|
||||
end
|
||||
end
|
||||
end
|
Loading…
Add table
Add a link
Reference in a new issue