Re-implemented ambient light and bulb glow
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5 changed files with 38 additions and 23 deletions
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@ -46,6 +46,10 @@ module Script
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end
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end
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def has_lightbulb?
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$game_party.item_number(1) > 0
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end
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def enter_name
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$game_temp.name_calling = true
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end
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@ -76,14 +80,12 @@ def particles(type)
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$game_map.particles_type = type
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end
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def ambient(r, g = -1, b = -1)
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g = r if g < 0
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b = r if b < 0
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#$scene.ambient = Color.new(r, g, b)
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def ambient(r, g, b, gray = 0)
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$game_map.ambient.set(r, g, b, gray)
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end
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def clear_ambient
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#$scene.ambient = Color.new(255, 255, 255)
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$game_map.ambient.set(0, 0, 0, 0)
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end
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def add_light(id, file, intensity, x, y)
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@ -98,10 +100,6 @@ def clear_lights
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#$scene.clear_lights
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end
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def fade_in_bulb
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#$scene.fade_in_bulb
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end
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def clamp_panorama
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$game_map.clamped_panorama = true
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end
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@ -109,3 +107,8 @@ end
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def wrap_map
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$game_map.wrapping = true
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end
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# Map specific settings
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def green_ambient
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ambient -50, -50, -50
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end
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