Update config table and default values
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			@ -67,18 +67,20 @@ mkxp employs Qt's qmake build system, so you'll need to install that beforehand.
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mkxp reads configuration data from the file "mkxp.conf" contained in the current directory. The format is ini-style. The "[General]" group may contain following entries:
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| Key          | Type        | Description                                                                     |
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| ------------ | ----------- | ------------------------------------------------------------------------------- |
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| debugMode    | bool        | Log OpenGL debug information to the console                                     |
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| winResizable | bool        | Game window is resizable                                                        |
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| fullscreen   | bool        | Start game in fullscreen (this can always be toggled with Alt-Enter at runtime) |
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| vsync        | bool        | Sync screen redraws to the monitor refresh rate                                 |
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| defScreenW   | int         | Width the game window starts in (this is **not** the game resolution)           |
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| defScreenH   | int         | Height the game window starts in                                                |
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| solidFonts   | bool        | Don't use alpha blending for fonts                                              |
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| gameFolder   | string      | mkxp will look for all game related files here                                  |
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| customScript | string      | Execute a raw ruby script file instead of an RPG Maker game.                    |
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| RTPs         | string list | A list of space separated paths to RTPs to be used (See next section)           |
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| Key              | Type        | Default | Description                                                                     |
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| ---------------- | ----------- | ------- | ------------------------------------------------------------------------------- |
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| debugMode        | bool        | false   | Log OpenGL debug information to the console                                     |
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| winResizable     | bool        | false   | Game window is resizable                                                        |
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| fullscreen       | bool        | false   | Start game in fullscreen (this can always be toggled with Alt-Enter at runtime) |
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| fixedAspectRatio | bool        | false   | Don't stretch the game screen to fit the window size                            |
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| smoothScaling    | bool        | false   | Apply linear interpolation when game screen is stretched                        |
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| vsync            | bool        | false   | Sync screen redraws to the monitor refresh rate                                 |
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| defScreenW       | int         | 640     | Width the game window starts in (this is **not** the game resolution)           |
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| defScreenH       | int         | 480     | Height the game window starts in                                                |
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| solidFonts       | bool        | false   | Don't use alpha blending for fonts                                              |
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| gameFolder       | string      | "."     | mkxp will look for all game related files here                                  |
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| customScript     | string      | ""      | Execute a raw ruby script file instead of an RPG Maker game.                    |
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| RTPs             | string list | ""      | A list of space separated paths to RTPs to be used (See next section)           |
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## RTPs
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