Remove unused code
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@ -24,7 +24,6 @@ void main()
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resFrag.a = at + ad - ad*at;
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resFrag.rgb = mix(dstFrag.rgb, srcFrag.rgb, ab*as);
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// resFrag.rgb /= (resFrag.a);
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resFrag.rgb = mix(srcFrag.rgb, resFrag.rgb, ad*resFrag.a);
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gl_FragColor = resFrag;
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