gl-fun.h: Allow to alternatively be compiled with GLES2 headers

Requires your typical "GLES2/{gl2,gl2ext,gl2platform}.h bundle.
Define "GLES2_HEADER" to use.
This commit is contained in:
Jonas Kulla 2014-07-21 01:49:06 +00:00
parent ca9f83c6de
commit 492be508da
2 changed files with 67 additions and 6 deletions

View file

@ -42,6 +42,7 @@ This binding only exists for testing purposes and does nothing (the engine quits
* SDL_sound (latest hg, apply provided patches!)
* pixman
* zlib (only ruby bindings)
* OpenGL header (alternatively GLES2 with `DEFINES+=GLES2_HEADER`)
mkxp employs Qt's qmake build system, so you'll need to install that beforehand. Alternatively, you can build with cmake (FIXME: add cmake instructions).