gl-fun.h: Allow to alternatively be compiled with GLES2 headers
Requires your typical "GLES2/{gl2,gl2ext,gl2platform}.h bundle. Define "GLES2_HEADER" to use.
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@ -42,6 +42,7 @@ This binding only exists for testing purposes and does nothing (the engine quits
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* SDL_sound (latest hg, apply provided patches!)
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* pixman
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* zlib (only ruby bindings)
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* OpenGL header (alternatively GLES2 with `DEFINES+=GLES2_HEADER`)
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mkxp employs Qt's qmake build system, so you'll need to install that beforehand. Alternatively, you can build with cmake (FIXME: add cmake instructions).
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