Coding style fixes
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					 2 changed files with 3 additions and 5 deletions
				
			
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					@ -319,14 +319,11 @@ void EventThread::process(RGSSThreadData &rtData)
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void EventThread::cleanup()
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					void EventThread::cleanup()
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{
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					{
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	SDL_Event event;
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						SDL_Event event;
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	while (SDL_PollEvent(&event))
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						while (SDL_PollEvent(&event))
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	{
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		if (event.type == usrId[REQUEST_MESSAGEBOX])
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							if (event.type == usrId[REQUEST_MESSAGEBOX])
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		{
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			free(event.user.data1);
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								free(event.user.data1);
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}
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					}
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	}
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}
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void EventThread::resetInputStates()
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					void EventThread::resetInputStates()
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{
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					{
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					@ -424,6 +421,7 @@ void EventThread::notifyFrame()
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	{
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						{
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		fps.immInitFlag = false;
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							fps.immInitFlag = false;
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		fps.immFiniFlag = true;
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							fps.immFiniFlag = true;
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		return;
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							return;
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	}
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						}
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					@ -461,7 +461,7 @@ struct GraphicsPrivate
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	{
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						{
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		if (threadData->windowSizeMsg.pollChange(&winSize.x, &winSize.y))
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							if (threadData->windowSizeMsg.pollChange(&winSize.x, &winSize.y))
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		{
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							{
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			// some GL drivers change the viewport on window resize
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								/* some GL drivers change the viewport on window resize */
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			glState.viewport.refresh();
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								glState.viewport.refresh();
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			recalculateScreenSize();
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								recalculateScreenSize();
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			updateScreenResoRatio();
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								updateScreenResoRatio();
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