gl-fun.h: Add some enums missing in gl2.h
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@ -114,6 +114,9 @@ typedef void (APIENTRYP _PFNGLBINDVERTEXARRAYPROC) (GLuint array);
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#define GL_NUM_EXTENSIONS 0x821D
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#define GL_NUM_EXTENSIONS 0x821D
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#define GL_READ_FRAMEBUFFER 0x8CA8
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#define GL_READ_FRAMEBUFFER 0x8CA8
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#define GL_DRAW_FRAMEBUFFER 0x8CA9
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#define GL_DRAW_FRAMEBUFFER 0x8CA9
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#define GL_UNPACK_ROW_LENGTH 0x0CF2
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#define GL_UNPACK_SKIP_PIXELS 0x0CF4
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#define GL_UNPACK_SKIP_ROWS 0x0CF3
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#endif
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#endif
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#define GL_20_FUN \
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#define GL_20_FUN \
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