SharedState: Add RGSS3 default encrypted archive filename
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@ -48,7 +48,11 @@
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SharedState *SharedState::instance = 0;
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static GlobalIBO *_globalIBO = 0;
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#ifdef RGSS3
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#define GAME_ARCHIVE "Game.rgss3a"
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#else
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#define GAME_ARCHIVE "Game.rgssad"
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#endif
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struct SharedStatePrivate
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{
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