Blacklist all Adreno devices for enableBlitting
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					 1 changed files with 3 additions and 1 deletions
				
			
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			@ -102,7 +102,9 @@ int rgssThreadFun(void *userdata)
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		return 0;
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	}
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	if (!conf.enableBlitting)
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	std::string RendererName = glGetStringInt(GL_RENDERER);
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	bool checkAdreno = RendererName.find("Adreno") != std::string::npos;
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	if (!conf.enableBlitting || checkAdreno)
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		gl.BlitFramebuffer = 0;
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	gl.ClearColor(0, 0, 0, 1);
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