Spacing
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@ -106,6 +106,7 @@
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#
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# pathCache=true
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# Add 'rtp1', 'rtp2.zip' and 'game.rgssad' to the
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# asset search path (multiple allowed)
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# (default: none)
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@ -664,9 +664,9 @@ struct FileSystemPrivate
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/* Complete filename via path cache */
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bool completeFilenamePC(const char *filename,
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FileSystem::FileType type,
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char *outBuffer,
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size_t outN,
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const char **foundExt)
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char *outBuffer,
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size_t outN,
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const char **foundExt)
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{
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size_t i;
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char lowCase[512];
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@ -718,9 +718,9 @@ struct FileSystemPrivate
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* returns false, and 'foundExt' is untouched */
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bool completeFileName(const char *filename,
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FileSystem::FileType type,
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char *outBuffer,
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size_t outN,
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const char **foundExt)
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char *outBuffer,
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size_t outN,
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const char **foundExt)
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{
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if (havePathCache)
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return completeFilenamePC(filename, type, outBuffer, outN, foundExt);
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