Window: Don't update anything if width*height == 0
Fixes GL errors.
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			@ -511,6 +511,9 @@ struct WindowPrivate
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	void prepare()
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	{
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		if (size.x <= 0 || size.y <= 0)
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			return;
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		bool updateBaseQuadArray = false;
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		if (baseVertDirty)
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