Fix broken base64 function
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					 2 changed files with 24 additions and 2 deletions
				
			
		
							
								
								
									
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								extra/js/drive.js
									
										
									
									
									
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										20
									
								
								extra/js/drive.js
									
										
									
									
									
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					@ -0,0 +1,20 @@
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					// https://stackoverflow.com/a/9458996
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					function _bytesToBase64(bytes) {
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					    var binary = '';
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					    var len = bytes.byteLength;
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					    for (var i = 0; i < len; i++) {
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					        binary += String.fromCharCode(bytes[i]);
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					    }
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					    return window.btoa(binary);
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					}
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					// https://stackoverflow.com/a/21797381
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					function _base64ToBytes(base64) {
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					    var binary_string = window.atob(base64);
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					    var len = binary_string.length;
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					    var bytes = new Uint8Array(len);
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					    for (var i = 0; i < len; i++) {
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					        bytes[i] = binary_string.charCodeAt(i);
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					    }
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					    return bytes;
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					}
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					@ -3,8 +3,10 @@
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  <head>
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					  <head>
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    <meta charset="utf-8">
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					    <meta charset="utf-8">
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    <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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					    <meta http-equiv="Content-Type" content="text/html; charset=utf-8">
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					    <link rel="manifest" href="manifest.webmanifest">
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    <meta name="viewport" content="width=device-width, initial-scale=1, minimum-scale=1, maximum-scale=1, user-scalable=no">
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					    <meta name="viewport" content="width=device-width, initial-scale=1, minimum-scale=1, maximum-scale=1, user-scalable=no">
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    <script src="js/localforage.min.js"></script>
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					    <script src="js/localforage.min.js"></script>
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					    <script src="js/drive.js"></script>
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    <script src="gameasync/mapping.js"></script>
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					    <script src="gameasync/mapping.js"></script>
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    <title>MKXP</title>
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					    <title>MKXP</title>
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					@ -176,7 +178,7 @@
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      window.saveFile = function(filename) {
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					      window.saveFile = function(filename) {
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          const buf = FS.readFile('/game/' + filename);
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					          const buf = FS.readFile('/game/' + filename);
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          const b64 = btoa(String.fromCharCode.apply(null, buf));
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					          const b64 = _bytesToBase64(buf);
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          localforage.setItem(namespace + filename, b64);
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					          localforage.setItem(namespace + filename, b64);
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          localforage.getItem(namespace, function(err, res) {
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					          localforage.getItem(namespace, function(err, res) {
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					@ -198,7 +200,7 @@
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                  localforage.getItem(namespace + key, (err, res) => {
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					                  localforage.getItem(namespace + key, (err, res) => {
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                      if (err) return;
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					                      if (err) return;
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                      const buf = new Uint8Array(atob(res).split('').map((c) => c.charCodeAt(0)));
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					                      const buf = _base64ToBytes(res);
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                      FS.writeFile('/game/' + key, buf);
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					                      FS.writeFile('/game/' + key, buf);
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                  });
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					                  });
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              });
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					              });
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