Transition from QtCore to stdc++ / STL / boost
This looks like a pretty major change, but in reality, 80% of it is just renames of types and corresponding methods. The config parsing code has been completely replaced with a boost::program_options based version. This means that the config file format slightly changed (checkout the updated README). I still expect there to be bugs / unforseen events. Those should be fixed in follow up commits. Also, finally reverted back to using pkg-config to locate and link libruby. Yay for less hacks!
This commit is contained in:
parent
01529c5741
commit
2adf8ab265
40 changed files with 722 additions and 456 deletions
src
43
src/main.cpp
43
src/main.cpp
|
@ -27,14 +27,15 @@
|
|||
#include <SDL_ttf.h>
|
||||
#include <SDL_sound.h>
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "sharedstate.h"
|
||||
#include "eventthread.h"
|
||||
#include "debuglogger.h"
|
||||
#include "debugwriter.h"
|
||||
|
||||
#include "binding.h"
|
||||
|
||||
#include <QDebug>
|
||||
|
||||
static const char *reqExt[] =
|
||||
{
|
||||
"GL_ARB_fragment_shader",
|
||||
|
@ -53,7 +54,7 @@ static const char *reqExt[] =
|
|||
};
|
||||
|
||||
static void
|
||||
rgssThreadError(RGSSThreadData *rtData, const QByteArray &msg)
|
||||
rgssThreadError(RGSSThreadData *rtData, const std::string &msg)
|
||||
{
|
||||
rtData->rgssErrorMsg = msg;
|
||||
rtData->ethread->requestTerminate();
|
||||
|
@ -69,10 +70,10 @@ glGetStringInt(GLenum name)
|
|||
static void
|
||||
printGLInfo()
|
||||
{
|
||||
qDebug() << "GL Vendor :" << glGetStringInt(GL_VENDOR);
|
||||
qDebug() << "GL Renderer :" << glGetStringInt(GL_RENDERER);
|
||||
qDebug() << "GL Version :" << glGetStringInt(GL_VERSION);
|
||||
qDebug() << "GLSL Version :" << glGetStringInt(GL_SHADING_LANGUAGE_VERSION);
|
||||
Debug() << "GL Vendor :" << glGetStringInt(GL_VENDOR);
|
||||
Debug() << "GL Renderer :" << glGetStringInt(GL_RENDERER);
|
||||
Debug() << "GL Version :" << glGetStringInt(GL_VERSION);
|
||||
Debug() << "GLSL Version :" << glGetStringInt(GL_SHADING_LANGUAGE_VERSION);
|
||||
}
|
||||
|
||||
int rgssThreadFun(void *userdata)
|
||||
|
@ -91,7 +92,7 @@ int rgssThreadFun(void *userdata)
|
|||
|
||||
if (!glCtx)
|
||||
{
|
||||
rgssThreadError(threadData, QByteArray("Error creating context: ") + SDL_GetError());
|
||||
rgssThreadError(threadData, std::string("Error creating context: ") + SDL_GetError());
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -121,7 +122,7 @@ int rgssThreadFun(void *userdata)
|
|||
{
|
||||
if (!glewIsSupported(reqExt[i]))
|
||||
{
|
||||
rgssThreadError(threadData, QByteArray("Required GL extension \"")
|
||||
rgssThreadError(threadData, std::string("Required GL extension \"")
|
||||
+ reqExt[i] + "\" not present");
|
||||
SDL_GL_DeleteContext(glCtx);
|
||||
return 0;
|
||||
|
@ -181,7 +182,7 @@ int main(int, char *argv[])
|
|||
|
||||
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0)
|
||||
{
|
||||
qDebug() << "Error initializing SDL:" << SDL_GetError();
|
||||
Debug() << "Error initializing SDL:" << SDL_GetError();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@ -189,7 +190,7 @@ int main(int, char *argv[])
|
|||
int imgFlags = IMG_INIT_PNG | IMG_INIT_JPG;
|
||||
if (IMG_Init(imgFlags) != imgFlags)
|
||||
{
|
||||
qDebug() << "Error initializing SDL_image:" << SDL_GetError();
|
||||
Debug() << "Error initializing SDL_image:" << SDL_GetError();
|
||||
SDL_Quit();
|
||||
|
||||
return 0;
|
||||
|
@ -197,7 +198,7 @@ int main(int, char *argv[])
|
|||
|
||||
if (TTF_Init() < 0)
|
||||
{
|
||||
qDebug() << "Error initializing SDL_ttf:" << SDL_GetError();
|
||||
Debug() << "Error initializing SDL_ttf:" << SDL_GetError();
|
||||
IMG_Quit();
|
||||
SDL_Quit();
|
||||
|
||||
|
@ -206,7 +207,7 @@ int main(int, char *argv[])
|
|||
|
||||
if (Sound_Init() == 0)
|
||||
{
|
||||
qDebug() << "Error initializing SDL_sound:" << Sound_GetError();
|
||||
Debug() << "Error initializing SDL_sound:" << Sound_GetError();
|
||||
TTF_Quit();
|
||||
IMG_Quit();
|
||||
SDL_Quit();
|
||||
|
@ -224,13 +225,13 @@ int main(int, char *argv[])
|
|||
if (conf.fullscreen)
|
||||
winFlags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
|
||||
|
||||
win = SDL_CreateWindow(conf.game.title.constData(),
|
||||
win = SDL_CreateWindow(conf.game.title.c_str(),
|
||||
SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
|
||||
conf.defScreenW, conf.defScreenH, winFlags);
|
||||
|
||||
if (!win)
|
||||
{
|
||||
qDebug() << "Error creating window";
|
||||
Debug() << "Error creating window";
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -254,7 +255,7 @@ int main(int, char *argv[])
|
|||
/* We can stop waiting when the request was ack'd */
|
||||
if (rtData.rqTermAck)
|
||||
{
|
||||
qDebug() << "RGSS thread ack'd request after" << i*10 << "ms";
|
||||
Debug() << "RGSS thread ack'd request after" << i*10 << "ms";
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -267,17 +268,17 @@ int main(int, char *argv[])
|
|||
if (rtData.rqTermAck)
|
||||
SDL_WaitThread(rgssThread, 0);
|
||||
else
|
||||
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, conf.game.title.constData(),
|
||||
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, conf.game.title.c_str(),
|
||||
"The RGSS script seems to be stuck and mkxp will now force quit", win);
|
||||
|
||||
if (!rtData.rgssErrorMsg.isEmpty())
|
||||
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, conf.game.title.constData(),
|
||||
rtData.rgssErrorMsg.constData(), win);
|
||||
if (!rtData.rgssErrorMsg.empty())
|
||||
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, conf.game.title.c_str(),
|
||||
rtData.rgssErrorMsg.c_str(), win);
|
||||
|
||||
/* Clean up any remainin events */
|
||||
eventThread.cleanup();
|
||||
|
||||
qDebug() << "Shutting down.";
|
||||
Debug() << "Shutting down.";
|
||||
|
||||
SDL_DestroyWindow(win);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue