Transition from QtCore to stdc++ / STL / boost
This looks like a pretty major change, but in reality, 80% of it is just renames of types and corresponding methods. The config parsing code has been completely replaced with a boost::program_options based version. This means that the config file format slightly changed (checkout the updated README). I still expect there to be bugs / unforseen events. Those should be fixed in follow up commits. Also, finally reverted back to using pkg-config to locate and link libruby. Yay for less hacks!
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01529c5741
commit
2adf8ab265
40 changed files with 722 additions and 456 deletions
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@ -30,11 +30,11 @@
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#include <mruby/proc.h>
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#include <mruby/dump.h>
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#include "binding-util.h"
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#include <stdio.h>
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#include <zlib.h>
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#include <string>
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#include <SDL_messagebox.h>
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#include <SDL_rwops.h>
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#include <SDL_timer.h>
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@ -45,6 +45,7 @@
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#include "filesystem.h"
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#include "exception.h"
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#include "binding-util.h"
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#include "binding-types.h"
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#include "mrb-ext/marshal.h"
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@ -180,9 +181,9 @@ checkException(mrb_state *mrb)
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static void
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showError(const QByteArray &msg)
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showError(const std::string &msg)
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{
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shState->eThread().showMessageBox(msg.constData());
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shState->eThread().showMessageBox(msg.c_str());
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}
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static void
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@ -245,17 +246,17 @@ runMrbFile(mrb_state *mrb, const char *filename)
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static void
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runRMXPScripts(mrb_state *mrb, mrbc_context *ctx)
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{
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const QByteArray &scriptPack = shState->rtData().config.game.scripts;
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const std::string &scriptPack = shState->rtData().config.game.scripts;
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if (scriptPack.isEmpty())
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if (scriptPack.empty())
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{
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showError("No game scripts specified (missing Game.ini?)");
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return;
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}
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if (!shState->fileSystem().exists(scriptPack.constData()))
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if (!shState->fileSystem().exists(scriptPack.c_str()))
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{
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showError("Unable to open '" + scriptPack + "'");
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showError(std::string("Unable to open '") + scriptPack + "'");
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return;
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}
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@ -263,10 +264,10 @@ runRMXPScripts(mrb_state *mrb, mrbc_context *ctx)
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mrb_state *scriptMrb = mrb_open();
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SDL_RWops ops;
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shState->fileSystem().openRead(ops, scriptPack.constData());
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shState->fileSystem().openRead(ops, scriptPack.c_str());
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mrb_value scriptArray = mrb_nil_value();
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QByteArray readError;
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std::string readError;
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try
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{
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@ -275,22 +276,22 @@ runRMXPScripts(mrb_state *mrb, mrbc_context *ctx)
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catch (const Exception &e)
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{
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char buffer[512];
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snprintf(buffer, sizeof(buffer), e.fmt.constData(), e.arg1.constData(), e.arg2.constData());
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readError = QByteArray(": ") + QByteArray(buffer);
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snprintf(buffer, sizeof(buffer), e.fmt.c_str(), e.arg1.c_str(), e.arg2.c_str());
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readError = std::string(": ") + std::string(buffer);
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}
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SDL_RWclose(&ops);
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if (!mrb_array_p(scriptArray))
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{
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showError(QByteArray("Failed to read script data") + readError);
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showError(std::string("Failed to read script data") + readError);
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mrb_close(scriptMrb);
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return;
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}
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int scriptCount = mrb_ary_len(scriptMrb, scriptArray);
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QByteArray decodeBuffer;
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std::string decodeBuffer;
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decodeBuffer.resize(0x1000);
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for (int i = 0; i < scriptCount; ++i)
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@ -309,7 +310,7 @@ runRMXPScripts(mrb_state *mrb, mrbc_context *ctx)
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while (true)
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{
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unsigned char *bufferPtr =
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reinterpret_cast<unsigned char*>(const_cast<char*>(decodeBuffer.constData()));
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reinterpret_cast<unsigned char*>(const_cast<char*>(decodeBuffer.c_str()));
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unsigned char *sourcePtr =
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reinterpret_cast<unsigned char*>(RSTRING_PTR(scriptString));
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@ -342,7 +343,7 @@ runRMXPScripts(mrb_state *mrb, mrbc_context *ctx)
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int ai = mrb_gc_arena_save(mrb);
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/* Execute code */
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mrb_load_nstring_cxt(mrb, decodeBuffer.constData(), bufferLen, ctx);
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mrb_load_nstring_cxt(mrb, decodeBuffer.c_str(), bufferLen, ctx);
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mrb_gc_arena_restore(mrb, ai);
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@ -370,14 +371,15 @@ static void mrbBindingExecute()
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mrbc_context *ctx = mrbc_context_new(mrb);
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ctx->capture_errors = 1;
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Config &conf = shState->rtData().config;
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QByteArray &customScript = conf.customScript;
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QByteArray mrbFile = conf.bindingConf.value("mrbFile").toByteArray();
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const Config &conf = shState->rtData().config;
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const std::string &customScript = conf.customScript;
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// const std::string &mrbFile = conf.mrbFile;
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(void) runMrbFile; // FIXME mrbFile support on ice for now
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if (!customScript.isEmpty())
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runCustomScript(mrb, ctx, customScript.constData());
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else if (!mrbFile.isEmpty())
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runMrbFile(mrb, mrbFile.constData());
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if (!customScript.empty())
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runCustomScript(mrb, ctx, customScript.c_str());
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// else if (!mrbFile.empty())
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// runMrbFile(mrb, mrbFile.c_str());
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else
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runRMXPScripts(mrb, ctx);
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