Add new shaders. Also output xxd'ed files to top dir.

This commit is contained in:
Jonas Kulla 2013-09-23 00:17:51 +02:00
parent abce6c94b0
commit 22050f7217
1 changed files with 13 additions and 2 deletions

View File

@ -4,7 +4,7 @@ TEMPLATE = app
QT = core QT = core
TARGET = mkxp TARGET = mkxp
DEPENDPATH += src shader assets DEPENDPATH += src shader assets
INCLUDEPATH += . src SFML/include libsigc++ INCLUDEPATH += . src
isEmpty(BINDING) { isEmpty(BINDING) {
BINDING = BINDING_MRI BINDING = BINDING_MRI
@ -91,11 +91,22 @@ EMBED = shader/transSimple.frag \
shader/trans.frag \ shader/trans.frag \
shader/hue.frag \ shader/hue.frag \
shader/sprite.frag \ shader/sprite.frag \
shader/plane.frag \
shader/bitmapBlit.frag \ shader/bitmapBlit.frag \
shader/simple.frag \
shader/simpleColor.frag \
shader/simpleAlpha.frag \
shader/simple.vert \
shader/simpleColor.vert \
shader/sprite.vert \
assets/liberation.ttf assets/liberation.ttf
defineReplace(xxdOutput) {
return($$basename(1).xxd)
}
# xxd # xxd
xxd.output = ${QMAKE_FILE_NAME}.xxd xxd.output_function = xxdOutput
xxd.commands = xxd -i ${QMAKE_FILE_NAME} > ${QMAKE_FILE_OUT} xxd.commands = xxd -i ${QMAKE_FILE_NAME} > ${QMAKE_FILE_OUT}
xxd.depends = $$EMBED xxd.depends = $$EMBED
xxd.input = EMBED xxd.input = EMBED