MRuby-Binding: Input constants are symbols in RGSS3

Port of 88bb92aadc.
This commit is contained in:
Jonas Kulla 2014-08-09 19:15:54 +02:00
parent e858bbdcf5
commit 1cc1541377
2 changed files with 89 additions and 40 deletions

View File

@ -96,6 +96,10 @@ struct MrbData
* so I can measure how much of a speed difference they make */
mrb_sym symbols[CommonSymbolsMax];
#ifdef RGSS3
mrb_value buttoncodeHash;
#endif
MrbData(mrb_state *mrb);
};

View File

@ -23,6 +23,10 @@
#include "sharedstate.h"
#include "exception.h"
#include "binding-util.h"
#include "util.h"
#include <mruby/hash.h>
#include <string.h>
MRB_FUNCTION(inputUpdate)
{
@ -33,7 +37,7 @@ MRB_FUNCTION(inputUpdate)
return mrb_nil_value();
}
static mrb_int getButtonArg(mrb_state *mrb, mrb_value self)
static mrb_int getButtonArg(mrb_state *mrb)
{
mrb_int num;
@ -41,14 +45,11 @@ static mrb_int getButtonArg(mrb_state *mrb, mrb_value self)
mrb_sym sym;
mrb_get_args(mrb, "n", &sym);
// FIXME: This is wrong, Input:: constants should be
// symbols in RGSS3, see MRI binding for reference
if (mrb_const_defined(mrb, self, sym))
num = mrb_fixnum(mrb_const_get(mrb, self, sym));
else
num = 0;
mrb_value symHash = getMrbData(mrb)->buttoncodeHash;
mrb_value numVal = mrb_hash_fetch(mrb, symHash, mrb_symbol_value(sym),
mrb_fixnum_value(Input::None));
num = mrb_fixnum(numVal);
#else
(void) self;
mrb_get_args(mrb, "i", &num);
#endif
@ -57,21 +58,27 @@ static mrb_int getButtonArg(mrb_state *mrb, mrb_value self)
MRB_METHOD(inputPress)
{
mrb_int num = getButtonArg(mrb, self);
MRB_UNUSED_PARAM;
mrb_int num = getButtonArg(mrb);
return mrb_bool_value(shState->input().isPressed(num));
}
MRB_METHOD(inputTrigger)
{
mrb_int num = getButtonArg(mrb, self);
MRB_UNUSED_PARAM;
mrb_int num = getButtonArg(mrb);
return mrb_bool_value(shState->input().isTriggered(num));
}
MRB_METHOD(inputRepeat)
{
mrb_int num = getButtonArg(mrb, self);
MRB_UNUSED_PARAM;
mrb_int num = getButtonArg(mrb);
return mrb_bool_value(shState->input().isRepeated(num));
}
@ -105,8 +112,43 @@ MRB_FUNCTION(inputMouseY)
return mrb_fixnum_value(shState->input().mouseY());
}
#define DEF_CONST_I(name, value) \
mrb_const_set(mrb, mrb_obj_value(module), mrb_intern_lit(mrb, name), mrb_fixnum_value(value))
struct
{
const char *str;
Input::ButtonCode val;
}
static buttonCodes[] =
{
{ "DOWN", Input::Down },
{ "LEFT", Input::Left },
{ "RIGHT", Input::Right },
{ "UP", Input::Up },
{ "A", Input::A },
{ "B", Input::B },
{ "C", Input::C },
{ "X", Input::X },
{ "Y", Input::Y },
{ "Z", Input::Z },
{ "L", Input::L },
{ "R", Input::R },
{ "SHIFT", Input::Shift },
{ "CTRL", Input::Ctrl },
{ "ALT", Input::Alt },
{ "F5", Input::F5 },
{ "F6", Input::F6 },
{ "F7", Input::F7 },
{ "F8", Input::F8 },
{ "F9", Input::F9 },
{ "MOUSELEFT", Input::MouseLeft },
{ "MOUSEMIDDLE", Input::MouseMiddle },
{ "MOUSERIGHT", Input::MouseRight }
};
static elementsN(buttonCodes);
void
inputBindingInit(mrb_state *mrb)
@ -120,34 +162,37 @@ inputBindingInit(mrb_state *mrb)
mrb_define_module_function(mrb, module, "dir4", inputDir4, MRB_ARGS_NONE());
mrb_define_module_function(mrb, module, "dir8", inputDir8, MRB_ARGS_NONE());
DEF_CONST_I("DOWN", Input::Down );
DEF_CONST_I("LEFT", Input::Left );
DEF_CONST_I("RIGHT", Input::Right);
DEF_CONST_I("UP", Input::Up );
DEF_CONST_I("A", Input::A );
DEF_CONST_I("B", Input::B );
DEF_CONST_I("C", Input::C );
DEF_CONST_I("X", Input::X );
DEF_CONST_I("Y", Input::Y );
DEF_CONST_I("Z", Input::Z );
DEF_CONST_I("L", Input::L );
DEF_CONST_I("R", Input::R );
DEF_CONST_I("SHIFT", Input::Shift);
DEF_CONST_I("CTRL", Input::Ctrl );
DEF_CONST_I("ALT", Input::Alt );
DEF_CONST_I("F5", Input::F5 );
DEF_CONST_I("F6", Input::F6 );
DEF_CONST_I("F7", Input::F7 );
DEF_CONST_I("F8", Input::F8 );
DEF_CONST_I("F9", Input::F9 );
mrb_define_module_function(mrb, module, "mouse_x", inputMouseX, MRB_ARGS_NONE());
mrb_define_module_function(mrb, module, "mouse_y", inputMouseY, MRB_ARGS_NONE());
DEF_CONST_I("MOUSELEFT", Input::MouseLeft );
DEF_CONST_I("MOUSEMIDDLE", Input::MouseMiddle);
DEF_CONST_I("MOUSERIGHT", Input::MouseRight );
mrb_value modVal = mrb_obj_value(module);
#ifndef RGSS3
for (size_t i = 0; i < buttonCodesN; ++i)
{
const char *str = buttonCodes[i].str;
mrb_sym sym = mrb_intern_static(mrb, str, strlen(str));
mrb_value val = mrb_fixnum_value(buttonCodes[i].val);
mrb_const_set(mrb, modVal, sym, val);
}
#else
mrb_value symHash = mrb_hash_new_capa(mrb, buttonCodesN);
for (size_t i = 0; i < buttonCodesN; ++i)
{
const char *str = buttonCodes[i].str;
mrb_sym sym = mrb_intern_static(mrb, str, strlen(str));
mrb_value symVal = mrb_symbol_value(sym);
mrb_value val = mrb_fixnum_value(buttonCodes[i].val);
/* In RGSS3 all Input::XYZ constants are equal to :XYZ symbols,
* to be compatible with the previous convention */
mrb_const_set(mrb, modVal, sym, symVal);
mrb_hash_set(mrb, symHash, symVal, val);
}
mrb_iv_set(mrb, modVal, mrb_intern_lit(mrb, "buttoncodes"), symHash);
getMrbData(mrb)->buttoncodeHash = symHash;
#endif
}