Graphics: Default framerate in RGSS2 is 60
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					 1 changed files with 7 additions and 1 deletions
				
			
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					@ -45,6 +45,12 @@
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#include <errno.h>
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					#include <errno.h>
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#include <algorithm>
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					#include <algorithm>
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					#ifdef RGSS2
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					#define DEF_FRAMERATE 60
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					#else
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					#define DEF_FRAMERATE 40
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					#endif
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struct PingPong
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					struct PingPong
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{
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					{
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	TEXFBO rt[2];
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						TEXFBO rt[2];
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					@ -404,7 +410,7 @@ struct GraphicsPrivate
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	      winSize(rtData->config.defScreenW, rtData->config.defScreenH),
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						      winSize(rtData->config.defScreenW, rtData->config.defScreenH),
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	      screen(scRes.x, scRes.y),
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						      screen(scRes.x, scRes.y),
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	      threadData(rtData),
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						      threadData(rtData),
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	      frameRate(40),
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						      frameRate(DEF_FRAMERATE),
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	      frameCount(0),
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						      frameCount(0),
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#ifdef RGSS2
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					#ifdef RGSS2
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	      brightness(255),
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						      brightness(255),
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