Config: Add "maxTextureSize" entry to artificially limit texture sizes
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6 changed files with 22 additions and 2 deletions
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@ -166,6 +166,7 @@ void Config::read(int argc, char *argv[])
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PO_DESC(syncToRefreshrate, bool, false) \
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PO_DESC(solidFonts, bool, false) \
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PO_DESC(subImageFix, bool, false) \
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PO_DESC(maxTextureSize, int, 0) \
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PO_DESC(gameFolder, std::string, ".") \
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PO_DESC(anyAltToggleFS, bool, false) \
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PO_DESC(enableReset, bool, true) \
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