MRuby-Binding: Reduce number of object allocations
This is the same change as f067e0eff8
,
applied to the mruby backend.
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parent
bdcf1503bd
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0ab543fd75
11 changed files with 28 additions and 63 deletions
binding-mruby
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@ -32,7 +32,7 @@ MRB_METHOD(spriteInitialize)
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{
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Sprite *s = viewportElementInitialize<Sprite>(mrb, self);
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setPrivateData(mrb, self, s, SpriteType);
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setPrivateData(self, s, SpriteType);
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/* Wrap property objects */
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s->setSrcRect(new Rect);
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