Add more gl extensions and spacing
This commit is contained in:
parent
6bebfa90e1
commit
0ab438af64
30
src/main.cpp
30
src/main.cpp
|
@ -35,20 +35,22 @@
|
||||||
|
|
||||||
static const char *reqExt[] =
|
static const char *reqExt[] =
|
||||||
{
|
{
|
||||||
"GL_ARB_fragment_program",
|
"GL_ARB_fragment_program",
|
||||||
"GL_ARB_fragment_shader",
|
"GL_ARB_fragment_shader",
|
||||||
"GL_ARB_framebuffer_object",
|
"GL_ARB_framebuffer_object",
|
||||||
"GL_ARB_imaging",
|
"GL_ARB_imaging",
|
||||||
"GL_ARB_shader_objects",
|
"GL_ARB_shader_objects",
|
||||||
"GL_ARB_shading_language_100",
|
"GL_ARB_vertex_shader",
|
||||||
"GL_ARB_texture_non_power_of_two",
|
"GL_ARB_fragment_shader",
|
||||||
"GL_ARB_vertex_array_object",
|
"GL_ARB_shading_language_100",
|
||||||
"GL_ARB_vertex_buffer_object",
|
"GL_ARB_texture_non_power_of_two",
|
||||||
"GL_EXT_bgra",
|
"GL_ARB_vertex_array_object",
|
||||||
"GL_EXT_blend_func_separate",
|
"GL_ARB_vertex_buffer_object",
|
||||||
"GL_EXT_blend_subtract",
|
"GL_EXT_bgra",
|
||||||
"GL_EXT_framebuffer_blit",
|
"GL_EXT_blend_func_separate",
|
||||||
0
|
"GL_EXT_blend_subtract",
|
||||||
|
"GL_EXT_framebuffer_blit",
|
||||||
|
0
|
||||||
};
|
};
|
||||||
|
|
||||||
int rgssThreadFun(void *userdata)
|
int rgssThreadFun(void *userdata)
|
||||||
|
|
Loading…
Reference in New Issue