Update cmakelists for asynify
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@ -454,13 +454,13 @@ target_link_libraries(${PROJECT_NAME}
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${PLATFORM_LIBRARIES}
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${PLATFORM_LIBRARIES}
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)
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)
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SET(EMS_FLAGS " -s USE_SDL=2 -s USE_SDL_IMAGE=2 -s USE_ZLIB=1 -s USE_OGG=1 -s USE_VORBIS=1 -s USE_SDL_TTF=2 --std=c++14 -O2 -g")
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SET(EMS_FLAGS " -s USE_SDL=2 -s USE_SDL_IMAGE=2 -s USE_ZLIB=1 -s USE_OGG=1 -s USE_VORBIS=1 -s USE_SDL_TTF=2 --std=c++14 -O2 -g -s ASYNCIFY=1")
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#SET(ERR_FLAGS " -Werror")
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#SET(ERR_FLAGS " -Werror")
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SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EMS_FLAGS} ${ERR_FLAGS}")
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SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EMS_FLAGS} ${ERR_FLAGS}")
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${EMS_FLAGS} ${ERR_FLAGS}")
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${EMS_FLAGS} ${ERR_FLAGS}")
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SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${EMS_FLAGS} -s TOTAL_MEMORY=1073741824 -lopenal --preload-file game --use-preload-plugins -s DISABLE_EXCEPTION_CATCHING=1 -s ASSERTIONS=0 -s SAFE_HEAP=0 -s MINIFY_HTML=0")
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SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${EMS_FLAGS} -s TOTAL_MEMORY=1073741824 -lopenal --preload-file game -s DISABLE_EXCEPTION_CATCHING=1 -s ASSERTIONS=0 -s SAFE_HEAP=0 -s MINIFY_HTML=0 -s 'ASYNCIFY_IMPORTS=[\"load_file_async\"]'")
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set_target_properties(
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set_target_properties(
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${PROJECT_NAME}
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${PROJECT_NAME}
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