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					@ -608,8 +608,12 @@ struct WindowPrivate
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		/* Draw arrows / cursors */
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							/* Draw arrows / cursors */
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		windowskin->bindTex(shader);
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							windowskin->bindTex(shader);
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							TEX::setSmooth(true);
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		controlsQuadArray.draw(0, controlsQuadCount);
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							controlsQuadArray.draw(0, controlsQuadCount);
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							TEX::setSmooth(false);
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		if (contents)
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							if (contents)
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		{
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							{
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			/* Draw contents bitmap */
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								/* Draw contents bitmap */
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