Merge pull request #86 from Daverball/controller-fix
Xbox controllers require JoyHat events to be tracked on windows
This commit is contained in:
commit
02f19c03c9
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@ -38,7 +38,7 @@ uint8_t EventThread::keyStates[] = { false };
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EventThread::JoyState EventThread::joyState =
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EventThread::JoyState EventThread::joyState =
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{
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{
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{ 0 }, { false }
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{ 0 }, { 0 }, { false }
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};
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};
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EventThread::MouseState EventThread::mouseState =
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EventThread::MouseState EventThread::mouseState =
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@ -274,8 +274,12 @@ void EventThread::process(RGSSThreadData &rtData)
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joyState.buttons[event.jbutton.button] = false;
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joyState.buttons[event.jbutton.button] = false;
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break;
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break;
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case SDL_JOYHATMOTION :
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joyState.hats[event.jhat.hat] = event.jhat.value;
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break;
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case SDL_JOYAXISMOTION :
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case SDL_JOYAXISMOTION :
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joyState.axis[event.jaxis.axis] = event.jaxis.value;
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joyState.axes[event.jaxis.axis] = event.jaxis.value;
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break;
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break;
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case SDL_JOYDEVICEADDED :
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case SDL_JOYDEVICEADDED :
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@ -46,7 +46,8 @@ public:
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struct JoyState
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struct JoyState
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{
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{
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int axis[256];
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int axes[256];
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uint8_t hats[256];
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bool buttons[256];
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bool buttons[256];
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};
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};
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@ -133,7 +133,7 @@ struct JsAxisBinding : public Binding
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bool sourceActive() const
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bool sourceActive() const
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{
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{
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int val = EventThread::joyState.axis[source];
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int val = EventThread::joyState.axes[source];
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if (dir == Negative)
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if (dir == Negative)
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return val < -JAXIS_THRESHOLD;
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return val < -JAXIS_THRESHOLD;
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@ -150,6 +150,34 @@ struct JsAxisBinding : public Binding
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AxisDir dir;
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AxisDir dir;
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};
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};
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/* Joystick hat binding */
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struct JsHatBinding : public Binding
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{
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JsHatBinding() {}
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JsHatBinding(uint8_t source,
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uint8_t pos,
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Input::ButtonCode target)
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: Binding(target),
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source(source),
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pos(pos)
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{}
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bool sourceActive() const
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{
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/* For a diagonal input accept it as an input for both the axes */
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return (pos & EventThread::joyState.hats[source]) != 0;
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}
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bool sourceRepeatable() const
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{
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return true;
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}
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uint8_t source;
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uint8_t pos;
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};
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/* Mouse button binding */
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/* Mouse button binding */
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struct MsBinding : public Binding
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struct MsBinding : public Binding
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{
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{
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@ -241,6 +269,7 @@ struct InputPrivate
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std::vector<KbBinding> kbStatBindings;
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std::vector<KbBinding> kbStatBindings;
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std::vector<KbBinding> kbBindings;
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std::vector<KbBinding> kbBindings;
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std::vector<JsAxisBinding> jsABindings;
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std::vector<JsAxisBinding> jsABindings;
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std::vector<JsHatBinding> jsHBindings;
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std::vector<JsButtonBinding> jsBBindings;
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std::vector<JsButtonBinding> jsBBindings;
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std::vector<MsBinding> msBindings;
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std::vector<MsBinding> msBindings;
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@ -348,6 +377,7 @@ struct InputPrivate
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{
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{
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kbBindings.clear();
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kbBindings.clear();
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jsABindings.clear();
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jsABindings.clear();
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jsHBindings.clear();
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jsBBindings.clear();
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jsBBindings.clear();
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for (size_t i = 0; i < d.size(); ++i)
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for (size_t i = 0; i < d.size(); ++i)
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@ -381,6 +411,16 @@ struct InputPrivate
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break;
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break;
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}
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}
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case JHat :
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{
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JsHatBinding bind;
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bind.source = src.d.jh.hat;
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bind.pos = src.d.jh.pos;
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bind.target = desc.target;
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jsHBindings.push_back(bind);
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break;
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}
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case JButton :
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case JButton :
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{
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{
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JsButtonBinding bind;
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JsButtonBinding bind;
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@ -402,6 +442,7 @@ struct InputPrivate
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appendBindings(kbBindings);
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appendBindings(kbBindings);
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appendBindings(jsABindings);
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appendBindings(jsABindings);
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appendBindings(jsHBindings);
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appendBindings(jsBBindings);
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appendBindings(jsBBindings);
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}
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}
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@ -129,6 +129,20 @@ static void addAxisBinding(BDescVec &d, uint8_t axis, AxisDir dir, Input::Button
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d.push_back(desc);
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d.push_back(desc);
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}
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}
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static void addHatBinding(BDescVec &d, uint8_t hat, uint8_t pos, Input::ButtonCode target)
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{
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SourceDesc src;
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src.type = JHat;
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src.d.jh.hat = hat;
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src.d.jh.pos = pos;
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BindingDesc desc;
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desc.src = src;
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desc.target = target;
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d.push_back(desc);
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}
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BDescVec genDefaultBindings(const Config &conf)
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BDescVec genDefaultBindings(const Config &conf)
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{
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{
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BDescVec d;
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BDescVec d;
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@ -150,11 +164,16 @@ BDescVec genDefaultBindings(const Config &conf)
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addAxisBinding(d, 0, Positive, Input::Right);
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addAxisBinding(d, 0, Positive, Input::Right);
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addAxisBinding(d, 1, Negative, Input::Up );
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addAxisBinding(d, 1, Negative, Input::Up );
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addAxisBinding(d, 1, Positive, Input::Down );
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addAxisBinding(d, 1, Positive, Input::Down );
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addHatBinding(d, 0, SDL_HAT_LEFT, Input::Left );
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addHatBinding(d, 0, SDL_HAT_RIGHT, Input::Right);
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addHatBinding(d, 0, SDL_HAT_UP, Input::Up );
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addHatBinding(d, 0, SDL_HAT_DOWN, Input::Down );
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return d;
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return d;
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}
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}
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#define FORMAT_VER 1
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#define FORMAT_VER 2
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struct Header
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struct Header
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{
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{
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@ -247,6 +266,10 @@ static bool verifyDesc(const BindingDesc &desc)
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return src.d.scan < SDL_NUM_SCANCODES;
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return src.d.scan < SDL_NUM_SCANCODES;
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case JButton:
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case JButton:
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return true;
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return true;
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case JHat:
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/* Only accept single directional binds */
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return src.d.jh.pos == SDL_HAT_LEFT || src.d.jh.pos == SDL_HAT_RIGHT ||
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src.d.jh.pos == SDL_HAT_UP || src.d.jh.pos == SDL_HAT_DOWN;
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case JAxis:
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case JAxis:
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return src.d.ja.dir == Negative || src.d.ja.dir == Positive;
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return src.d.ja.dir == Negative || src.d.ja.dir == Positive;
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default:
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default:
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@ -25,6 +25,7 @@
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#include "input.h"
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#include "input.h"
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#include <SDL_scancode.h>
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#include <SDL_scancode.h>
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#include <SDL_joystick.h>
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#include <stdint.h>
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#include <stdint.h>
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#include <assert.h>
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#include <assert.h>
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#include <vector>
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#include <vector>
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@ -40,7 +41,8 @@ enum SourceType
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Invalid,
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Invalid,
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Key,
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Key,
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JButton,
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JButton,
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JAxis
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JAxis,
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JHat
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};
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};
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struct SourceDesc
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struct SourceDesc
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@ -60,6 +62,13 @@ struct SourceDesc
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/* Joystick axis direction */
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/* Joystick axis direction */
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AxisDir dir;
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AxisDir dir;
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} ja;
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} ja;
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struct
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{
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/* Joystick axis index */
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uint8_t hat;
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/* Joystick axis direction */
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uint8_t pos;
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} jh;
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} d;
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} d;
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bool operator==(const SourceDesc &o) const
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bool operator==(const SourceDesc &o) const
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@ -77,6 +86,8 @@ struct SourceDesc
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return d.jb == o.d.jb;
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return d.jb == o.d.jb;
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case JAxis:
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case JAxis:
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return (d.ja.axis == o.d.ja.axis) && (d.ja.dir == o.d.ja.dir);
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return (d.ja.axis == o.d.ja.axis) && (d.ja.dir == o.d.ja.dir);
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case JHat:
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return (d.jh.hat == o.d.jh.hat) && (d.jh.pos == o.d.jh.pos);
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default:
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default:
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assert(!"unreachable");
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assert(!"unreachable");
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return false;
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return false;
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@ -81,6 +81,7 @@ static elementsN(vButtons);
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std::string sourceDescString(const SourceDesc &src)
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std::string sourceDescString(const SourceDesc &src)
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{
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{
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char buf[128];
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char buf[128];
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char pos;
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switch (src.type)
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switch (src.type)
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{
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{
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@ -104,6 +105,32 @@ std::string sourceDescString(const SourceDesc &src)
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snprintf(buf, sizeof(buf), "JS %d", src.d.jb);
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snprintf(buf, sizeof(buf), "JS %d", src.d.jb);
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return buf;
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return buf;
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case JHat:
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switch(src.d.jh.pos)
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{
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case SDL_HAT_UP:
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pos = 'U';
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break;
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case SDL_HAT_DOWN:
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pos = 'D';
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break;
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case SDL_HAT_LEFT:
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pos = 'L';
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break;
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case SDL_HAT_RIGHT:
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pos = 'R';
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break;
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default:
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pos = '-';
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}
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snprintf(buf, sizeof(buf), "Hat %d:%c",
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src.d.jh.hat, pos);
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return buf;
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case JAxis:
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case JAxis:
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snprintf(buf, sizeof(buf), "Axis %d%c",
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snprintf(buf, sizeof(buf), "Axis %d%c",
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src.d.ja.axis, src.d.ja.dir == Negative ? '-' : '+');
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src.d.ja.axis, src.d.ja.dir == Negative ? '-' : '+');
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@ -616,6 +643,21 @@ struct SettingsMenuPrivate
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desc.d.jb = event.jbutton.button;
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desc.d.jb = event.jbutton.button;
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break;
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break;
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case SDL_JOYHATMOTION:
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{
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int v = event.jhat.value;
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/* Only register if single directional input */
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if (v != SDL_HAT_LEFT && v != SDL_HAT_RIGHT &&
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v != SDL_HAT_UP && v != SDL_HAT_DOWN)
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return true;
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desc.type = JHat;
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desc.d.jh.hat = event.jhat.hat;
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desc.d.jh.pos = v;
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break;
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}
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case SDL_JOYAXISMOTION:
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case SDL_JOYAXISMOTION:
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{
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{
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int v = event.jaxis.value;
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int v = event.jaxis.value;
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@ -1011,6 +1053,7 @@ bool SettingsMenu::onEvent(const SDL_Event &event)
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case SDL_JOYBUTTONDOWN :
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case SDL_JOYBUTTONDOWN :
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case SDL_JOYBUTTONUP :
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case SDL_JOYBUTTONUP :
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case SDL_JOYHATMOTION :
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case SDL_JOYAXISMOTION :
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case SDL_JOYAXISMOTION :
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if (!p->hasFocus)
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if (!p->hasFocus)
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return false;
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return false;
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@ -1087,6 +1130,7 @@ bool SettingsMenu::onEvent(const SDL_Event &event)
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}
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}
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case SDL_JOYBUTTONDOWN:
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case SDL_JOYBUTTONDOWN:
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case SDL_JOYHATMOTION:
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case SDL_JOYAXISMOTION:
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case SDL_JOYAXISMOTION:
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if (p->state != AwaitingInput)
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if (p->state != AwaitingInput)
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return true;
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return true;
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